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Addictive rougelite gameplay... a deep strategic deckbuilding system... come discuss the mechanics and appeal of the 2020 game Monster Train!

In our Video Game Book Club series, we pick a game—sometimes popular, sometimes not—that is worth a closer look. Just like a typical book club, bring all your thoughts and opinions to the table and we'll hold an open discussion. We'll discuss the individual game, but also seek out larger truths about game design in general.

During previous club meetups we ended up talking a lot about story and tone. This time we're moving the lever back towards game mechanics. What makes rougelites tick? What is it about an experience in which you start from the beginning over and over that ends up feeling addictive and compelling? And what about deckbuilders and their unique approach to controlled randomness?

The only requirements are that you've played Monster Train before joining. You don't need to have finished the game to be a part of the discussion! If you have familiarity with other deckbuilders and rougelites it will help as well.

The event will take place in a meeting room at Publik Coffee on West Temple. Please note that this is not the Publik in the Avenues or by the U. The meeting room is upstairs, on the side of the building furthest from the staircase. We have 2 hours reserved, so even if you can't make it on time feel free to join us at any point.

The room seats about 10-12 comfortably, but it starts to get crowded beyond that. I'm going to cap the attendees at 18 just to make sure we're not crammed in like sardines. Please don't RSVP unless you see yourself realistically attending, and please update your RSVP if you later decide not to go.

If you can't make it but want to carry on the conversation digitally, be sure to join our Discord server!

Related topics

Events in Salt Lake City, UT
Intellectual Discussions
Game Design
Independent Game Development
Video Game Design
Games

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