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Once again this game is being moved to The Game Haven... by popular concensus we all like the war game table there.

Ok grunts, listen up!
As of right now we've been dragooned into a mission of "utmost importance" according to the Feds. It turns out that they've been hiding a secret research facility under what used to be the Greater Stubensville High School. Unfortunately it doesn't appear to be all that 'secret' anymore. We were able to rebuff a raid on this facility earlier, but it looks like the Dracs aren't done with it yet.
As you may or may not be aware, Barlow's End was initially uninhabitable, and the first colonists to settle here lived underground in a set of mining tunnels until the Star League was able to terriform the place. Unfortunately, the Draconis Combine also knows this fact and as we speak are using these tunnels for a second raid while their primary forces are blocking access to the Star Port.
Your job is simple... protect the Fed scientists as they dismantle their machine and pack it for transport, and escort them through the old mining tunnels to the Star Port so it can be sent off world. You should only have a small Drac raiding party to deal with rather than the army they've massed surfaceside, so this should be a cakewalk.

Battletech Mission 3026-05: MacGuffin Escape is a Missions legal scenario set on the world of Barlows End. All materials will be provided. New players are always welcome.

Mia has volunteered to run the game this week, so everyone (but Sam) please be nice to her ๐Ÿ˜€

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