Mothership RPG: The Haunting of Ypsilon-14
Details
Join us for a one-shot session of the Mothership RPG scenario: The Haunting of Ypsilon-14! This is a interesting scenario and still a good one for those that are new to this system and to RPGs in general. We'll have some time for introductions at the beginning and character creation, and then we'll hop right into the session!
Here's a quick blurb describing the scenario:
"You’ve just pulled into Ypsilon-14, a remote mining outpost on a lonely asteroid. It was supposed to be a routine cargo drop, but the station is quiet—too quiet. A crew member has vanished. No blood, no body, no record of an airlock opening. Just an empty bunk and a strange, shimmering substance appearing in the vents. Something is wrong at the heart of this rock... and you're stuck here until the job is done."
What to Expect
- New Players Welcome: No prior knowledge of Mothership or RPGs is required. The system is easy to learn, and designed to get you playing fast.
- Setup: We’ll start with a quick round of introductions and character creation (which takes about 20 minutes) before diving straight in.
- Note on Player Cap: I will only be able to properly facilitate a group of 5 at most! This helps to make sure everyone gets a chance to chime in and leads to a better overall player expereince.
