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​Low Tide is an intimate gathering designed for deeper conversation with the people building global technology from right here in Maine.

​This evening features Michael Vance, Senior Vice President and Fellow Software Engineer at Activision Blizzard, a subsidiary of Microsoft.
​Michael began his career in the early days of Linux game development at Loki Software, later joining Treyarch before its acquisition by Activision.

As a technical director, he led engineering teams on Spider-Man 2, Spider-Man 3, and Spider-Man Web of Shadows. As a Technical Fellow and executive leader, he contributed to nearly a dozen additional titles and every Call of Duty release from Modern Warfare 3 through Black Ops 7. He also served as Chief Technology Officer of Activision before returning to hands on programming.

​Now based in Falmouth, Maine, Michael continues to build at the highest levels of game engineering while also raising goats and chickens and volunteering with the Falmouth Land Trust.

​This conversation may explore:
​• Where the game industry is heading
• Machine learning inside modern game pipelines
• GPUs and the realities of programming models at scale
• Engineering leadership inside global franchises
• Conservation work and the intersection of technology and land stewardship
• Building world class systems while living in Maine
​
If you care about the future of games, the evolution of engineering systems, or the intersection of technology and place, this evening is for you!

​Exact location shared upon confirmation.

​Presented by Silicon Lobster Mapping Maine’s creative and tech ecosystem in public

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