Spooky Guild Game Weekend: D&D 5th Edition, The Bewitching of Bramblewood
Details
PLAYER INFORMATION
Experience required: None
Age: 14+
Number of seats available: 5
Character Sheets: Pregenerated character sheets will be provided.
Link to the System!
2 seats in every guild one-shot are reserved for the monthly supporter lottery. You may see players in a game's attendee list before guild-wide RSVPs open.
Please scroll all the way down for any and all information, including age restrictions, what kind of experience is needed (if any), what to bring, content warnings, and more!
PRICING
- It is $10/per player to play this game at Groundswell Startups.
- It is $8/per player if you are a paid monthly supporter of the Guild (via our Ko-Fi or Patreon).
ABOUT THE ADVENTURE
This is a cozy Halloween adventure, where you and your fellow witches figure out what kind of witch you are, brew potions together, and interacting with a frisky spirit or two!
ABOUT THE SYSTEM
The Bewitching of Bramblewood is a whimsical, one-shot tabletop roleplaying game (TTRPG) created by Dungeon In A Box. Designed for a charming game night among friends, the adventure focuses on cozy witchcraft, potion brewing, and interacting with mischievous autumnal spirits. The game's flavor text evokes a quaint, rustic forest setting: "streams of snowmelt from the Cliffkeeps, spiderwebbing under an impenetrable canopy of trees, across the thick, gnarled roots of the forest and into the plains beyond". The adventure is a departure from more traditional, high-stakes TTRPGs, emphasizing a cooperative and charming experience rather than intense combat.
GAME MASTER INFORMATION
Name: Diana/pikachurlz
Pronouns: Sher/Her
10+ years as a TTRPG Player
6+ years as a Game Master
ADDITIONAL DETAILS
WHAT YOU NEED:
- A set of Polyhedral Dice
WHAT I PROVIDE:
- Everything required will be provided
GAMEPLAY DETAILS:
- Rules Loose- Rule of Cool
- Homebrew Allowed with GM Approval
CONTENT WARNINGS:
- Adult Language
PROHIBITED CONTENT:
- Sexual Themes
SAFETY TOOLS USED
Sometimes games have content or situations where a player or GM may feel stressed out, unsafe, or otherwise not having fun. Safety tools are a way for players and GMs to communicate and check-in before, during, and after a game in order to make sure everyone is still having fun, and to provide the right support when needed.
DURING THE GAME:
- Lines and Veils
PLAYERS CAN EXPECT:
- Combat/Tactics: (Low)
- Roleplay: (High)
- Exploration: (Medium)
- Puzzles: (Medium)