Spooky Game Weekend: Brindlewood Bay, All Hallow's Scream
Details
PLAYER INFORMATION
Experience required: None
Age: 18+
Number of seats available: 6
Character Sheets: Pregenerated character sheets will be provided.
Link to the System!
2 seats in every guild one-shot are reserved for the monthly supporter lottery. You may see players in a game's attendee list before guild-wide RSVPs open.
Please scroll all the way down for any and all information, including age restrictions, what kind of experience is needed (if any), what to bring, content warnings, and more!
PRICING
- It is $10/per player to play this game at Groundswell Startups.
- It is $8/per player if you are a paid monthly supporter of the Guild (via our Ko-Fi or Patreon).
ABOUT THE ADVENTURE
The Mavens are guests at a Halloween party being thrown at the fabulous Brindlewood Bay home of Abner and Coco Vidal. Abner, a retired filmmaker famous for gonzo, B-grade pictures. While some dance to the Monster Mash, one loses their life...
ABOUT THE SYSTEM
Brindlewood Bay is a tabletop roleplaying game that combines Murder, She Wrote with H.P. Lovecraft. In it, you play a group of elderly women, members of the local Murder Mavens Mystery Book Club, who help the authorities solve murder cases in a picturesque New England Town. Over the course of their investigations, they become aware of a dark occult conspiracy that connects the cases, and will eventually have to face that conspiracy in order to save their community.
GAME MASTER INFORMATION
Name: Maggie
Pronouns: Sher/her
3 years as a TTRPG Player
<1 year as a Game Master
ADDITIONAL DETAILS
WHAT YOU NEED:
- Nothing, everything will be provided
WHAT I PROVIDE:
- Everything required will be provided
GAMEPLAY DETAILS:
- Rules Loose- Rule of Cool
CONTENT WARNINGS:
- Descriptions of Alcohol Use
- Descriptions of Gore/Violence
- Murder
PROHIBITED CONTENT:
- Descriptions of Drug Use
- Psychological Trauma
- Sexual Themes
- Suicide
- Harm to Pets
- Harm to Children
SAFETY TOOLS USED
Sometimes games have content or situations where a player or GM may feel stressed out, unsafe, or otherwise not having fun. Safety tools are a way for players and GMs to communicate and check-in before, during, and after a game in order to make sure everyone is still having fun, and to provide the right support when needed.
DURING THE GAME:
- Lines and Veils
- Breaks
PLAYERS CAN EXPECT:
- Combat/Tactics: (Low)
- Roleplay: (High)
- Exploration: (High)
- Puzzles: (Medium)