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Details

PLAYER INFORMATION
Experience required: None
Age: 18+
Number of seats available: 5
Character Sheets: Pregenerated character sheets will be provided.
Link to the System!

**Ten Candles has the possibility to end earlier than the allotted time of 4 hours (possibly being a 3 hour, maybe even shorter, game) based on the decisions/actions of the party and the way the story unfolds.**

**The room will be as dark and quiet as possible. This will be a story of tragic horror. All characters will die and we will experience their final moments.**

2 seats in every guild one-shot are reserved for the monthly supporter lottery. You may see players in a game's attendee list before guild-wide RSVPs open.

Please scroll all the way down for any and all information, including age restrictions, what kind of experience is needed (if any), what to bring, content warnings, and more!

PRICING

  • It is $10/per player to play this game at Groundswell Startups.
  • It is $8/per player if you are a paid monthly supporter of the Guild (via our Ko-Fi or Patreon).

ABOUT THE ADVENTURE
This is a collaborative story telling game with no fixed plot.

ABOUT THE SYSTEM
Ten Candles is a tragic horror tabletop role-playing game of storytelling in the dark. The world has already ended, and your characters will not survive, but their final moments matter. Players gather around ten lit candles, and as scenes unfold, the candles are slowly extinguished until only darkness remains. The game is about hope, loss, and finding meaning at the end of everything. No prep or prior knowledge required, just bring your imagination.

GAME MASTER INFORMATION
Name: Rooster
Pronouns: He/Him
20+ years as a TTRPG Player
10+ years as a Game Master

ABOUT YOUR GAME MASTER
As a game facilitator, I believe that tabletop roleplaying games are for everyone. My table is a welcoming space for players of all backgrounds, identities, and experiences. I affirm and support gamers from all walks of life, including those from traditionally marginalized communities. Diversity in gaming brings fresh perspectives, richer storytelling, and a more engaging experience for all involved. I encourage players to bring their whole selves to the table, and I strive to create an environment where everyone feels safe, respected, and valued.

At my table, respect and inclusion are non-negotiable. Everyone deserves to play without fear of discrimination, harassment, or exclusion. I am committed to fostering a positive and inclusive space where creativity thrives, and all players have the opportunity to contribute meaningfully to the stories we create together.

If you're looking for a game where you can be yourself and be part of a welcoming, divers community, you're in the right place.

ADDITIONAL DETAILS
WHAT YOU NEED:

  • Nothing, everything will be provided

WHAT I PROVIDE:

  • Everything required will be provided

GAMEPLAY DETAILS:

  • Rules Loose- Rule of Cool
  • Core Book Only
  • Learning Session- Gameplay Questions encouraged

CONTENT WARNINGS:

  • Death is inevitable: All characters die by the end of the game. Hopeless/bleak themes: The story is about loss, despair, and humanity’s final moments. Darkness & isolation: The game takes place in literal and narrative darkness. Unseen threats/monsters: The antagonists are never fully described but are always present. Possible emotional intensity: Fear, sacrifice, betrayal, or despair may surface in play.

PROHIBITED CONTENT:

  • Sexual Violence
  • Child Abuse
  • Animal Abuse
  • Slurs

SAFETY TOOLS USED
Sometimes games have content or situations where a player or GM may feel stressed out, unsafe, or otherwise not having fun. Safety tools are a way for players and GMs to communicate and check-in before, during, and after a game in order to make sure everyone is still having fun, and to provide the right support when needed.

Information on Safety Tools

DURING THE GAME:

  • Lines and Veils
  • Open Door
  • Breaks

PLAYERS CAN EXPECT:

  • Combat/Tactics: (Low)
  • Roleplay: (High)
  • Exploration: (Medium)
  • Puzzles: (Low)
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