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Proggy-Buggy Programming Contest by DataArt

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Hosted By
Mick C.
Proggy-Buggy Programming Contest by DataArt

Details

Proggy-Buggy is a programming Olympiad organized by DataArt. It has been running since 2014, attracting over 10,000 participants from 60 countries. The competition, held twice a year, consists of 13 algorithmic problems that participants must solve within a 42-minute time limit.

The main protagonists of each problem are two creatures, Proggy and Buggy. Proggy is a highly skilled and creative being who writes programs, while Buggy can sometimes cause delays with errors that Proggy must work through. Navigating these obstacles can be challenging, but with patience and understanding, Proggy always finds a solution.

## The Ultimate Question and the Contest Inspiration

The concept of a 42-minute time limit is derived from "The Hitchhiker's Guide to the Galaxy," a book by Douglas Adams. In the story, a unique computer named Deep Thought is programmed to answer the "Ultimate Question of Life, the Universe, and Everything" and provide the key to solving all the problems in the universe. After seven million years of continuous calculations, the computer finally revealed the answer: "42."
Another concept inspired by the book is the name of our Spring competition. It's called the Towel Contest and is held on Towel Day, celebrated worldwide every year on May 25th as a tribute to the author Douglas Adams by his fans.

It has become a tradition for participants to come to the May competitions with towels. A towel is the most helpful thing an interstellar hitchhiker can have because, as Douglas Adams writes, "Any man who can hitch the length and breadth of the Galaxy, rough it, slum it, struggle against terrible odds, win through and still know where his towel is, is clearly a man to be reckoned with."

## Place and Time

The contest is held twice a year – Towel Day on May 25th and the Proggy-Buggy Contest on October 26th, 2024.
Registration is required to participate in the competition. One day before the contest, all registered participants will receive two links: one to the contest page, which will become active at the start of the competition, and another to the live stream, where the official start of the competition will be announced.

You can practice solving problems on the Training page. You can use your previous registration or create a new account to access it. To do so, follow the link to one of last year's contests.

On October 26, 2024, join us online from anywhere in the world (except the Russian Federation, as well as other sanctioned territories), or in-person at one of our DataArt R&D Centers or Partner Hubs:

Armenia:
— Yerevan, 40 Paronyan St (DataArt Armenia);
Cyprus:
— Egkomi, Nicosia, University of Nicosia, Millennium Building, M-203 Jean Monnet Amphitheatre 5887+3V;
Georgia:
— Tbilisi, Shota Rustaveli Ave. 42 (DataArt Georgia);
Kazakhstan:
— Almaty: Satpayev Ave.16A (Turan University);
— Astana, Kabanbay batyr Ave. 53, block 3 (Nazarbayev University);
— Karagandy, Alalykin str. 12 (IT HUB Terricon Valley);
Poland:
— Kraków ul. Jana Dekerta 24 (1. piętro, biuro D1);
— Lublin ul. T. Zana 39A, Lublin (6. piętro);
— Wrocław Pl. Grunwaldzki 23, Wrocław (6. piętro);
— Warszawa Plac Unii, ul. Puławska 2, CitySpace, Budynek B (3. piętro), biuro 387;
Serbia:
— Novi Beograd, Bulevar Milutina Milankovića 11v (ExpertHub);
Ukraine:
— Dnipro, Gagarina Avenue, 72 (Oles Honchar Dnipro National University);
— Ivano-Frankivsk, Shevchenko str. 14 (Educational and cultural center of Kherson State University in Ivano-Frankivsk);
— Khmelnytskyi, Kamyanetska str 110/1, Room 202 (Library of Kherson National Technical University);
— Kyiv, Solomyanska str. 7 (State University of Information and Communication Technologies, State University of Information and Communication Technologies);
— Kyiv, Politekhnichna St, 41, Academic building №18(Faculty of Informatics and Computer Engineering, Igor Sikorsky Kyiv Polytechnic Institute);
— L’viv, Smal-Stotskogo str. 1, floor 5 (DataArt Lviv);
— Mykolaiv, Buznyka str. 3 (Department of Information Management Systems and Technologies (Admiral Makarov National University of Shipbuilding));
— Odesa, Sadova str. 3 (STEP Computer Academy).

## Participants Categories

In the Autumn contest, solo participants and teams of up to three people can participate. The Spring Contest is for solo participants only. In each contest, there are three different categories - experienced competitors, mid-level, and beginners.

Participation is FREE. You need to register and create an account on the Contest Platform. For this, use the link and follow the instructions on the page.

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