Sci-Fi “Escape Pod” TTRPG Day
Details
Come join TTRPG groups as they adventure in time and space during these science-fiction roleplay adventures! All tables are welcoming walk-ins.
12:00 PM - 4:00 PM: Early Session
- Table 1: “Everybody Wants Some: Lanterns Held Aloft” a Trick of Shadowlight & Personae with GM Craig
- Rumor has it there is a self-sustaining generator in the ruins of Apex City nearby. A hydroponic garden developer will pay big in trade for more information and confirmation of the generator’s condition and whereabouts.
- 3-5 players
- Table 2: “The Bwap Incident,” a Traveller scenario with GM Vince
- A scout crew refuels at a gas giant and receives a cryptic distress call. There is trouble on a water world in-system; a “bwap” city has a failing reactor and flooding throughout. Can the Travellers help these strangers?
- 3-6 players
- Table 3: “Magic or Tech in the Future?” an AD&D scenario with GM Kim
- In the future, magic and technology exist and compete. Can the characters navigate the balance and changing circumstances?
- 3-7 players
5:00 PM - 9:00 PM: Late Session
- Table 1: “Dust & Steel,” an Omega Horizon scenario with GM Craig
- The players take the roles of the FC Marshalls, who have been summoned by the Mog’s Landing Council to stop the Dust Devil gang. The gang lays siege to the town and has reportedly killed a retired Marshall.
- 3-5 players
- Table 2: “Space Cowboy Bounty Hunt,” a Mark of the Odd scenario with GM Hamish
- Bounty hunters across the system, get ready for a BIG SHOT! There’s a bounty on “Redeye” Gordon Lee for thievery and drug trafficking. Return him to the law alive and you can collect EIGHT MILLION WOOLONGS.
- 4-8 Players
- Table 3: “Scavenging Society Intel,” a Beam Saber scenario with GM Jonn
- The Society for Wider Understanding has collected military intel on a number of skirmish sites and weapons caches. A local scavenger gang wants you to steal the intel for them; whatever it takes, they're willing to pay.
- 3-6 players
