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Apple Watch Design-A-Thon

Details

IMPORTANT: You need to RSVP also at the link below, in order to attend (the event is $10).

REGISTER HERE: https://www.meetup.com/entrepreneurs/events/222331033/

Apple Watch Design-A-Thon

The Apple Watch is here! If you are a design professional (or wish to learn) and are itching to begin exploring this new device, then this workshop is for you.

We'll begin by spending roughly thirty minutes covering Apple Watch functionality, specifications, constraints at a high level. Then, we'll move straight into structured workshop time, where you will rapidly prototype and guerrilla usability test (with fellow workshop attendees) an Apple Watch application of your own design. You can use any prototyping program you prefer, but we suggest paper prototyping during this workshop. Finally, we'll present our creations to the group PechaKucha style.

SPEAKER/INSTRUCTOR

Ashley Karr

Senior UX Designer,
DesignThinking.Boutique

Takeaways

• A prototype of an Apple Watch application

• Understand that overall functionality, specifications, and constraints of the Apple Watch

• Confidence that you can integrate Apple Watch designs into the UX design process, including user research and usability testing

• Be clear on how to create responsible, effective, safe designs that help rather than harm humans (bc who would want killer watches?)

Prereqs & Preparation

Read Namahn's article, Yvonne Rogers - Calm computing: a critique. For a bonus, listen to the audio version of Yvonne's interview. Review Apple's WatchKit, especially the Human Interface Guidelines. Bring your design and paper prototyping tools (laptop, notebook, pens, and pencils), idea for an Apple Watch app, and, if you have one, a smart watch (especially an Apple Watch).

About the Speaker/Instructor

Ashley Karr (Senior UX Designer, DesignThinking.Boutique) is an academically trained human factors engineer and anthropologist focusing on human computer interaction (HCI) and user experience (UX) research and design. She has her B.A. in anthropology from UCLA and M.S. in human factors and systems engineering from Embry-Riddle Aeronautical University. Her writing has been published in a number of journals, magazines, and books, including a behavioral psychology textbook for Oxford University Press. She has worked with organizations, such as: Walmart, Frontier Communications, GreenDot Bank, and The Veteran's Administration (VA). She was trained in front-end web development in the early 2000s and has worked in tech since then. Currently, she teaches User Experience Design Immersive Courses at General Assembly in Seattle and designs her own products at DesignThinking.Boutique.

ABOUT THE SPONSORS

General Assembly - Learn technology, design, and business skills from industry professionals in our global community. Impact Hub Seattle is a coworking space, events space, and launch pad for purpose-driven ventures that create more value than they capture.

Seattle Entrepreneurs is a social enterprise so revenue generated goes toward Global Music Project, a 501(c)(3) non-profit organization whose mission is to unite people through music and cultural awareness. Support music and cultural awareness with your donation… http://globalmusicproject.org/donation/index.php

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