Apache Beam
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Apache Beam Events Near You
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Azure CBUS January: Learn Infrastructure-as-Code Through Minecraft
## Learn Infrastructure-as-Code (the FUN Way) â Through Minecraft đŽâď¸
**Joint Meetup: Azure CBUS Ă Columbus HashiCorp User Group Ă DevOps Columbus**
What if learning Terraform and Infrastructure-as-Code didnât feel like a whitepaper⌠but more like a game?
Join us for a joint Azure CBUS, Columbus HashiCorp User Group, and DevOps Columbus meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| âThe Azure Terraformerâ\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts.
In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft serversâwhile teaching the same patterns youâd use for production cloud infrastructure.
### What weâll cover
* Infrastructure-as-Code fundamentals using **Terraform**
* Provisioning real infrastructure on **Azure**
* Applying **IaC best practices** (immutability, repeatability, versioning)
* How playful environments like Minecraft make complex concepts *click*
* Why learning through experimentation beats click-ops every time
### Who should attend
* Developers, platform engineers, and cloud engineers
* Terraform users (new or experienced)
* Anyone curious about Infrastructure-as-Code but tired of boring examples
* Minecraft fans who want to see it used in a totally unexpected way
No prior Minecraft experience requiredâjust curiosity and a willingness to learn infrastructure the fun way.
Come for the blocks, stay for the Terraform. đ§ąâĄď¸đ
Want to be a speaker? submit your talk to our Call for Presenters!!!
https://sessionize.com/azure-cbus-2026/
Drunken Philosophy: Is Life a Dream? Is Life a Simulation?
Welcome to Drunken Philosophy, a casual, curious, social discussion club.
Optional topic for this meet up: Is life a dream? Is life a simulation?
Dreams feel real while they last. Could life work the same way? How do we know weâre awake, and what follows if we canât be sure?
Letâs kick that around over a around of drinks:
⢠What makes something feel real: continuity, shared evidence, or meaning?
⢠How do we know we're not in a simulation?
⢠How would you tell youâre awake (reality checks, memory, other people)?
⢠If life is dreamlike, what becomes of free will and responsibility?
⢠Is identity a story we keep tellingâwhoâs the narrator?
⢠Are we author, actor, or audience in our dreams and how would you tell?
⢠Does art/film reveal reality or replace it?
No lectures. Friendly crowd. Drop in for one drink and stay if itâs fun.
Columbus HUG January: Learn Infrastructure-as-Code Through Minecraft
## Learn Infrastructure-as-Code (the FUN Way) â Through Minecraft đŽâď¸
**Joint Meetup: Azure CBUS Ă Columbus HashiCorp User Group**
What if learning Terraform and Infrastructure-as-Code didnât feel like a whitepaper⌠but more like a game?
Join us for a joint Azure CBUS and Columbus HashiCorp User Group meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| âThe Azure Terraformerâ\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts.
In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft serversâwhile teaching the same patterns youâd use for production cloud infrastructure.
### What weâll cover
* Infrastructure-as-Code fundamentals using **Terraform**
* Provisioning real infrastructure on **Azure**
* Applying **IaC best practices** (immutability, repeatability, versioning)
* How playful environments like Minecraft make complex concepts *click*
* Why learning through experimentation beats click-ops every time
### Who should attend
* Developers, platform engineers, and cloud engineers
* Terraform users (new or experienced)
* Anyone curious about Infrastructure-as-Code but tired of boring examples
* Minecraft fans who want to see it used in a totally unexpected way
No prior Minecraft experience requiredâjust curiosity and a willingness to learn infrastructure the fun way.
Come for the blocks, stay for the Terraform. đ§ąâĄď¸đ
Want to be a speaker? submit your talk to our Call for Presenters!!!
https://sessionize.com/cbus-hug-2026/
Casual Boardgames - make friends, then beat them in games
Welcome to Casual Boardgames, where we enjoy classic tabletop games and social deduction games while bonding over good food, drinks, and great conversations.
âŠWe started this group to meet new people and make new friends, and bonding over games in a relaxed atmosphere is a great way to do that.
We currently meet near route 23 and Polaris Parkway, and this is close to areas like Powell, Lewis Center, Worthington, and parts of Westerville and Columbus.
âŠFeel free to bring your own games or play one of the many games our members bring. If you are inexperienced, we will help you learn.
âŠHere are just a few examples of the kind of games we play.
âŠTabletop/board games: Splendor, Catan, Azul, Dominion, 7 WondersâŚ
âŠSocial deduction games: Code Names, Chameleon, WerewordsâŚ
âŠIMPORTANT:
âŠ1. While we love playing a variety of games and competing, we are not just about the games. We interact and talk while playing, and this leads to a lot of laughter and fun. If you just want to compete and focus solely on the game, then this is probably not the group you are looking for.
âŠ2. Many people join groups like this and never (or rarely) show up after weeks or months. If you join and never really come, we will eventually remove you from the group as a courtesy to our members. Why? Because limiting group conversations (on the app) to regular members makes communication and planning much easier. Also, while it may be rare, it protects members from people who join because they are interested in following a person instead of having a real interest in our group. If you get removed, it is just because you havenât come, and we follow this protocol as a courtesy to our regular game players.
DevOps Columbus January: Learn Infrastructure-as-Code Through Minecraft
## Details
\#\# Learn Infrastructure\-as\-Code \(the FUN Way\) â Through Minecraft đŽâď¸
**Joint Meetup: DevOps Columbus - Azure CBUS - Columbus HashiCorp User Group**
What if learning Terraform and Infrastructure-as-Code didnât feel like a whitepaper⌠but more like a game?
Join us for a joint DevOps Columbus, Azure CBUS and Columbus HashiCorp User Group meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| âThe Azure Terraformerâ\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts.
In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft serversâwhile teaching the same patterns youâd use for production cloud infrastructure.
\#\#\# What weâll cover
* Infrastructure-as-Code fundamentals using **Terraform**
* Provisioning real infrastructure on **Azure**
* Applying **IaC best practices** (immutability, repeatability, versioning)
* How playful environments like Minecraft make complex concepts *click*
* Why learning through experimentation beats click-ops every time
\#\#\# Who should attend
* Developers, platform engineers, and cloud engineers
* Terraform users (new or experienced)
* Anyone curious about Infrastructure-as-Code but tired of boring examples
* Minecraft fans who want to see it used in a totally unexpected way
No prior Minecraft experience requiredâjust curiosity and a willingness to learn infrastructure the fun way.
Come for the blocks, stay for the Terraform. đ§ąâĄď¸đ
Software ate the world, Agents are eating Software Engineering
2026 may be the last year many developers write code by hand. We need coding agents to solve complex problems in production codebases, but vibe coding alone wonât get us there. Vibe coding is all gas, no brakes. It burns up the context window until the agent slips on its own slop. You can go fast at first, but the more you stuff into the context window, the more tangled its outputs get. While the industry is rapidly increasing code generation speed, we still have to understand, review, merge, and maintain what gets shipped.
This talk featuring Michael Geiger will outline how coding agents (Claude Code + Gas Town) work and a framework for orchestrating them to solve complicated problems in complex codebases. Itâs about steering the model: doing the research to align intent, planning the approach up front, implementing in parallel steps, and breaking early. Human judgment still matters, but it should be spent on high-leverage decisions: what to build, what to forbid, and âwhat is quality?â, not cleaning up slop. Attendees will leave with a checklist to identify workflow and environment gaps that hold agents back, so you and your team can ship higher-quality software starting tomorrow.






