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Azure CBUS January: Learn Infrastructure-as-Code Through Minecraft
## Learn Infrastructure-as-Code (the FUN Way) — Through Minecraft 🎮☁️
**Joint Meetup: Azure CBUS × Columbus HashiCorp User Group × DevOps Columbus**
What if learning Terraform and Infrastructure-as-Code didn’t feel like a whitepaper… but more like a game?
Join us for a joint Azure CBUS, Columbus HashiCorp User Group, and DevOps Columbus meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| “The Azure Terraformer”\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts.
In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft servers—while teaching the same patterns you’d use for production cloud infrastructure.
### What we’ll cover
* Infrastructure-as-Code fundamentals using **Terraform**
* Provisioning real infrastructure on **Azure**
* Applying **IaC best practices** (immutability, repeatability, versioning)
* How playful environments like Minecraft make complex concepts *click*
* Why learning through experimentation beats click-ops every time
### Who should attend
* Developers, platform engineers, and cloud engineers
* Terraform users (new or experienced)
* Anyone curious about Infrastructure-as-Code but tired of boring examples
* Minecraft fans who want to see it used in a totally unexpected way
No prior Minecraft experience required—just curiosity and a willingness to learn infrastructure the fun way.
Come for the blocks, stay for the Terraform. 🧱➡️📐
Want to be a speaker? submit your talk to our Call for Presenters!!!
https://sessionize.com/azure-cbus-2026/
Intro to GitHub Copilot: Your AI Pair Programmer - Chris Steele
**Important time note:** Please plan on arriving between 5:30 and 6:00 as the elevators lock after 6 and you'll need to message us and we'll need to come get you.
The building address is 4450 Bridge Park
The entrance is 6620 Mooney St, Suite 400
**Abstract**
GitHub Copilot is rapidly changing how developers write, understand, and maintain code. Powered by generative AI and deeply integrated into modern development environments, Copilot acts as an intelligent coding assistant, helping developers move faster while maintaining quality and focus.
In this session, we’ll explore what GitHub Copilot is, how it works, and where it fits into a real-world developer workflow. We’ll break down what Copilot can (and cannot) do, where it can be used, and how licensing differs for individuals and organizations. Most importantly, this talk goes beyond theory with a live, hands-on demo showcasing Copilot inside the IDE and on GitHub, demonstrating how it can assist with code generation, refactoring, learning new APIs, and accelerating day-to-day development tasks.
Designed for developers, technical leads, and engineering managers, this session provides a practical introduction to AI-assisted development, highlights best practices for getting value from Copilot, and closes with guidance on how to continue learning and evolving alongside this rapidly advancing tool.
Attendees will leave with a clear understanding of how GitHub Copilot can enhance productivity, improve developer experience, and fit into modern software teams today, not someday.
**YouTube Link**
TBA
DevOps Columbus January: Learn Infrastructure-as-Code Through Minecraft
## Details
\#\# Learn Infrastructure\-as\-Code \(the FUN Way\) — Through Minecraft 🎮☁️
**Joint Meetup: DevOps Columbus - Azure CBUS - Columbus HashiCorp User Group**
What if learning Terraform and Infrastructure-as-Code didn’t feel like a whitepaper… but more like a game?
Join us for a joint DevOps Columbus, Azure CBUS and Columbus HashiCorp User Group meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| “The Azure Terraformer”\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts.
In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft servers—while teaching the same patterns you’d use for production cloud infrastructure.
\#\#\# What we’ll cover
* Infrastructure-as-Code fundamentals using **Terraform**
* Provisioning real infrastructure on **Azure**
* Applying **IaC best practices** (immutability, repeatability, versioning)
* How playful environments like Minecraft make complex concepts *click*
* Why learning through experimentation beats click-ops every time
\#\#\# Who should attend
* Developers, platform engineers, and cloud engineers
* Terraform users (new or experienced)
* Anyone curious about Infrastructure-as-Code but tired of boring examples
* Minecraft fans who want to see it used in a totally unexpected way
No prior Minecraft experience required—just curiosity and a willingness to learn infrastructure the fun way.
Come for the blocks, stay for the Terraform. 🧱➡️📐
Azure CBUS February: Build Your Own MCP Server
### Tools in your AI's Toolbox : An introduction to MCP Servers
The generative AI revolution has unlocked unprecedented capabilities, but the next frontier is agency: empowering models to interact with, query, and act upon the world. The current challenge is the “N x M integration problem,” where every AI model requires a custom, brittle integration for each external tool or data source. This approach simply doesn’t scale. How can we give an AI access to our sales leads, code repositories, or IoT devices in a standardized, secure, and reusable way?
This session introduces Anthropic’s Model Context Protocol (MCP), the open-source framework designed to solve this challenge and become the universal connector—the USB-C port—for AI. MCP standardizes how AI models discover and use external tools, moving beyond simple function-calling to a robust, client-server architecture. We will dive into how this open protocol is creating a new ecosystem for building powerful, context-aware AI agents.
Join this session for a developer-focused introduction where you will learn how to:
Understand the core concepts of the open-source Model Context Protocol and its architecture.
Utilize pre-built, open-source MCP servers to instantly connect AI to tools like Git, Slack, and databases.
Build a custom MCP server to securely expose your own proprietary data and APIs as tools for any compliant AI.
Move beyond bespoke integrations and contribute to a standardized, collaborative, and open ecosystem.
Stop building one-off connectors and start building intelligent agents. This session will give you the practical knowledge to leverage MCP and create the next generation of AI that doesn’t just talk, but does.
Want to be a speaker? submit your talk to our Call for Presenters!!!
[https://sessionize.com/azure-cbus-2026/](https://sessionize.com/azure-cbus-2026/)
Columbus HUG January: Learn Infrastructure-as-Code Through Minecraft
## Learn Infrastructure-as-Code (the FUN Way) — Through Minecraft 🎮☁️
**Joint Meetup: Azure CBUS × Columbus HashiCorp User Group**
What if learning Terraform and Infrastructure-as-Code didn’t feel like a whitepaper… but more like a game?
Join us for a joint Azure CBUS and Columbus HashiCorp User Group meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| “The Azure Terraformer”\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts.
In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft servers—while teaching the same patterns you’d use for production cloud infrastructure.
### What we’ll cover
* Infrastructure-as-Code fundamentals using **Terraform**
* Provisioning real infrastructure on **Azure**
* Applying **IaC best practices** (immutability, repeatability, versioning)
* How playful environments like Minecraft make complex concepts *click*
* Why learning through experimentation beats click-ops every time
### Who should attend
* Developers, platform engineers, and cloud engineers
* Terraform users (new or experienced)
* Anyone curious about Infrastructure-as-Code but tired of boring examples
* Minecraft fans who want to see it used in a totally unexpected way
No prior Minecraft experience required—just curiosity and a willingness to learn infrastructure the fun way.
Come for the blocks, stay for the Terraform. 🧱➡️📐
Want to be a speaker? submit your talk to our Call for Presenters!!!
https://sessionize.com/cbus-hug-2026/
Software ate the world, Agents are eating Software Engineering
2026 may be the last year many developers write code by hand. We need coding agents to solve complex problems in production codebases, but vibe coding alone won’t get us there. Vibe coding is all gas, no brakes. It burns up the context window until the agent slips on its own slop. You can go fast at first, but the more you stuff into the context window, the more tangled its outputs get. While the industry is rapidly increasing code generation speed, we still have to understand, review, merge, and maintain what gets shipped.
This talk featuring Michael Geiger will outline how coding agents (Claude Code + Gas Town) work and a framework for orchestrating them to solve complicated problems in complex codebases. It’s about steering the model: doing the research to align intent, planning the approach up front, implementing in parallel steps, and breaking early. Human judgment still matters, but it should be spent on high-leverage decisions: what to build, what to forbid, and “what is quality?”, not cleaning up slop. Attendees will leave with a checklist to identify workflow and environment gaps that hold agents back, so you and your team can ship higher-quality software starting tomorrow.








