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Python Łódź #62
Python Łódź #62
Cześć! Zapraszamy Was na spotkanie, które odbędzie się **28 stycznia 2026** roku o godzinie **18:00** w **IndieBI, Piotrkowska 157A**, Hi Piotrkowska. Podczas spotkania odbędą się niezwykle ciekawe prezentacje: **1\. Say No to Notebooks \- Magdalena Nowak** Jupyter Notebooks are widely used by data scientists and machine learning engineers. They're easy to use and seem perfect for research focused tasks and are often the first environment for data professionals learning Python. However, their advantages can quite easily become a huge problem as the projects grow and move towards production. In my talk I will share insights based on real challenges I've faced during my years working with data science teams, underlining the disadventages of using notebooks as well as present best practices for transitioning out of the research phase in a smooth way. **2\. Monorepozytoria w Pythonie \- Tomasz Wrona** Monorepozytoria (monorepo) stają się coraz popularniejszym podejściem w świecie Pythona, pozwalającym wygodnie zarządzać wieloma pakietami w jednym repozytorium. Podczas tej prezentacji pokażę nowoczesny sposób na budowę i utrzymanie monorepo w Pythonie z użyciem uv workspaces oraz dodatkowych narzędzi wspierających codzienne zadania. Uczestnicy dowiedzą się, jak jasno rozdzielać zależności, korzystać z jednego lockfile’a i znacząco przyspieszyć CI dzięki równoległemu testowaniu tylko tych pakietów, które faktycznie się zmieniły. Omówione zostaną także techniki tworzenia lżejszych obrazów Dockera i skracania czasu budowania. To praktyczna propozycja dla zespołów, które chcą skalować swoje procesy developerskie, zachowując przejrzystość i szybkie tempo iteracji. Agenda: 18:00 - Rozpoczęcie i sprawy organizacyjne 18:15 - Prezentacja 1 19:00 - Przerwa 19:30 - Prezentacja 2 20:15 - Networking **Zaproś innych!** Powiedz znajomym o tym wydarzeniu i zaproś ich do dołączenia do naszego meetupu oraz na serwer Discord. Razem stworzymy jeszcze większą i silniejszą społeczność! **Śledź nas w mediach społecznych:** ➡️ Oficjalna strona: https://pythonlodz.org ➡️ Meetup: https://www.meetup.com/python-lodz ➡️ Discord: https://discord.gg/jbvWBMufEf ➡️ Facebook: https://www.facebook.com/pythonlodz ➡️ LinkedIn: https://www.linkedin.com/company/python-lodz ➡️ Instagram: https://www.instagram.com/pythonlodz ➡️ YouTube: https://www.youtube.com/@pythonlodz

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Python Łódź #62
Python Łódź #62
Cześć! Zapraszamy Was na spotkanie, które odbędzie się **28 stycznia 2026** roku o godzinie **18:00** w **IndieBI, Piotrkowska 157A**, Hi Piotrkowska. Podczas spotkania odbędą się niezwykle ciekawe prezentacje: **1\. Say No to Notebooks \- Magdalena Nowak** Jupyter Notebooks are widely used by data scientists and machine learning engineers. They're easy to use and seem perfect for research focused tasks and are often the first environment for data professionals learning Python. However, their advantages can quite easily become a huge problem as the projects grow and move towards production. In my talk I will share insights based on real challenges I've faced during my years working with data science teams, underlining the disadventages of using notebooks as well as present best practices for transitioning out of the research phase in a smooth way. **2\. Monorepozytoria w Pythonie \- Tomasz Wrona** Monorepozytoria (monorepo) stają się coraz popularniejszym podejściem w świecie Pythona, pozwalającym wygodnie zarządzać wieloma pakietami w jednym repozytorium. Podczas tej prezentacji pokażę nowoczesny sposób na budowę i utrzymanie monorepo w Pythonie z użyciem uv workspaces oraz dodatkowych narzędzi wspierających codzienne zadania. Uczestnicy dowiedzą się, jak jasno rozdzielać zależności, korzystać z jednego lockfile’a i znacząco przyspieszyć CI dzięki równoległemu testowaniu tylko tych pakietów, które faktycznie się zmieniły. Omówione zostaną także techniki tworzenia lżejszych obrazów Dockera i skracania czasu budowania. To praktyczna propozycja dla zespołów, które chcą skalować swoje procesy developerskie, zachowując przejrzystość i szybkie tempo iteracji. Agenda: 18:00 - Rozpoczęcie i sprawy organizacyjne 18:15 - Prezentacja 1 19:00 - Przerwa 19:30 - Prezentacja 2 20:15 - Networking **Zaproś innych!** Powiedz znajomym o tym wydarzeniu i zaproś ich do dołączenia do naszego meetupu oraz na serwer Discord. Razem stworzymy jeszcze większą i silniejszą społeczność! **Śledź nas w mediach społecznych:** ➡️ Oficjalna strona: https://pythonlodz.org ➡️ Meetup: https://www.meetup.com/python-lodz ➡️ Discord: https://discord.gg/jbvWBMufEf ➡️ Facebook: https://www.facebook.com/pythonlodz ➡️ LinkedIn: https://www.linkedin.com/company/python-lodz ➡️ Instagram: https://www.instagram.com/pythonlodz ➡️ YouTube: https://www.youtube.com/@pythonlodz
Zen w Hackierspejsie
Zen w Hackierspejsie
Zapraszamy na trzy dwudziestopięciominutowe rundy medytacji, w trakcie których będzie okazja doświadczyć swojej pełnej obecności w tym-co-jest z-chwili-na-chwilę. Rundy rozpoczynamy o 18:30, 19:00 i 19:30 - można dołączyć do dowolnej z nich lub odłączyć się w trakcie przerw pomiędzy nimi. Prosimy o przyjście chwilę przed rozpoczęciem rundy, ponieważ startujemy punktualnie. Medytacje odbywają się w każdy czwartek na ul. Zielonej 30 w Łodzi w lokalu HSŁ w głębi bramy. Przy bramie prosimy dzwonić pod numer: 42 203 20 50. Spotkania są otwarte i wszyscy są mile widzani. Jeżeli chcesz zobaczyć, czy medytacja to coś dla Ciebie, temat jakoś z Tobą rezonuje, a może już praktykujesz, przychodź! Zorganizujemy coś, na czym można usiąść, ale dobrze jest wziąć ze sobą swoją poduszkę do siedzenia lub matę. Do zobaczenia!
OpenCoffee
OpenCoffee
Rano, przy dobrej kawie i śniadaniu rozpoczynamy dzień ciekawym, startupowpo-technologicznym netoworkingiem. OpenCoffee to regularnie spotkanie w gronie przedsiębiorców technologicznych oraz tych co jeszcze myślą o odpaleniu swojego projektu. Tematy poprzednich spotkań: https://docs.google.com/spreadsheets/d/1MS2IqNQG69guUtcsbFQ3_MByd7fFD2BMX4HfhJah-uA/edit?fbclid=IwY2xjawFfWwlleHRuA2FlbQIxMAABHdzZY8UKMiOa9-vnnDcODnWJJgg3XTeWXIyRKe1tzfIR-_Lyi3pAhhOQNA_aem_jUb8F2hXGuDmukpMHuhVMA&gid=0#gid=0 Proszę wrzucać proponowane tematy na to spotkanie w poście poniżej 🙂. Wygra temat z największą ilością rekacji.
Planszówkowanie w Hakierspejsie
Planszówkowanie w Hakierspejsie
Zapraszamy na kolejne spotkanie planszówkowe! Mamy parę gier w spejsie, ale zachęcam przynieść również własne gry! Chętnie zagramy w coś nowego. Jest też miejsce na zostawienie gier na jakiś czas w spejsie, żeby nie musieć ich targać tutaj co tydzień. \-\-\- Zaczynamy o 19:00, ale warto sprawdzić [https://at.hs-ldz.pl](https://at.hs-ldz.pl) – być może ktoś otworzy siedzibę wcześniej. Jeżeli masz problem z wejściem, zadzwoń na 42-203-20-50 albo wejdź na naszego chata (patrz poniżej). Potrzebujesz więcej informacji? Skontaktuj się z nami na czacie lub mailowo. Szczegóły znajdziesz tutaj: [https://lodz.hackerspace.pl/](https://lodz.hackerspace.pl/) Więcej szczegółów uzgodnimy na naszym chacie telegram/matrix: [https://t.me/hsldz_planszowki](https://t.me/hsldz_planszowki) [https://matrix.to/#/#hs-ldz-board-games:matrix.org](https://matrix.to/#/#hs-ldz-board-games:matrix.org)

Back-end Development Events Near You

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CCAD + COGG 2026 Global Game Jam @CCAD!
CCAD + COGG 2026 Global Game Jam @CCAD!
**Columbus College of Art and Design (CCAD) TEAMS UP with The Central Ohio GameDev Group (COGG) for the 2026 Global Game Jam (GGJ)!!!** **GGJ SITE** [https://globalgamejam.org/jam-sites/2026/columbus-college-art-design-central-ohio-game-group-ggj-2026](https://globalgamejam.org/jam-sites/2026/columbus-college-art-design-central-ohio-game-group-ggj-2026) **REGISTRATION** Fill out this form >>> [https://forms.gle/J6sGDZJFTmZkC6pk7](https://forms.gle/J6sGDZJFTmZkC6pk7) <<< *PLEASE NOTE* \- We have limited capacity so us knowing In\-Person participation early on is critical for us to best accommodate everyone interested in jammin' \- We will also be providing Online teams & support via our COGG Discord bot [Jammio](https://jammio.xyz/)! **Registering for this MEETUP event DOES NOT gain you access to the main Global Game Jam event. Please register officially [here](https://forms.gle/J6sGDZJFTmZkC6pk7).** Every year the game department at CCAD hosts students (and this year local game group COGG!!) in the exciting challenge of developing a theme inspired title over the course of a weekend. The Global Game Jam is a cherished tradition, be it in-person or virtually, we are here for you! This is an excellent opportunity to connect with your peers, make new friends, network with local game makers and try your hand at low stakes game development! Want to know all the details? [Check out the official GGJ site](https://globalgamejam.org/faq) and be sure to use your existing account or create a new jammer [account](https://globalgamejam.org/user/register). \-\-\-\-\- **EVENT DETAILS** Listings subject to change and will be updated so check in periodically! An **[Event Details doc](https://docs.google.com/document/d/1SOPkHxpRVD7qrfVnWVMsWPB7zQwC5wtJK51v6T3a2hQ/edit?usp=sharing)** can be read for all your info! **Building Hours + Security** available throughout the event **Parking:** See [parking spots highlighted in blue](https://drive.google.com/file/d/1Me_JNpE8YaGqR54KxmJei7w6OZ3rhjeC/view). (see new as of last year) *All Locations:* **DSB 121**, The Game Lounge: informal space for people to decompress. Private bathrooms **DSB126**, Small Classroom / Break-out room **DSB127**, (large multi-use space, tables, projector, couches, bistro tables/chairs, etc) **DSB136**, Flex Space (meals / food, access to refrigerator / microwave, drop-power and tables/chairs). **DSB142**, Presentation room **DSB146**, Cintiq Laptop Docking Lab **VENUE TIME & SPACE** **Friday** 5:00pm - 12am Event launch - *DSB 142* [YouTube Live Stream @6pm](https://youtube.com/live/pV40YzllqoY?feature=share) **Saturday** 7am - 12am **Sunday** 7am - 7:00pm Event closing - *DSB 142* [YouTube Live Stream Ending Ceremony @6pm](https://youtube.com/live/stxxCCPzy2A?feature=share) **MISC. RESOURCES** **Wifi:** We will have access to the GUEST network \- To be provided for login to participants at the event Friday Jan 30th **Map** [CCAD Map](https://drive.google.com/file/d/1Me_JNpE8YaGqR54KxmJei7w6OZ3rhjeC/view?usp=sharing) **Wavier** [Sign and Print or Email to info@thecogg.com](https://drive.google.com/file/d/1KaKoz5sK5h1PdZ2rGNOCntyUxoXcGLXL/view) **Schedule** [Updated Regularly](https://docs.google.com/spreadsheets/d/1EONsxtr3S-bRvIp_s12os-JA-M7uEW207bi9MVfrvbM/edit?usp=sharing) **Event Details** [All in one spot for all event details](https://docs.google.com/document/d/1SOPkHxpRVD7qrfVnWVMsWPB7zQwC5wtJK51v6T3a2hQ/edit?usp=sharing) **SPONSORS** Global Game Jam ([GGJ](https://globalgamejam.org/)) Columbus College of Art and Design ([CCAD](https://www.ccad.edu/)) The Central Ohio GameDev Group ([COGG](https://thecogg.com/)) [Jammio](https://jammio.xyz/) \- Discord game jam bot [GDEX](https://www.thegdex.com/)/[Multivarious](https://www.multivarious.com/) \- Midwest Premiere Gaming Expo
Columbus PHP: Monthly Meetup
Columbus PHP: Monthly Meetup
Our monthly PHP meetup. A virtual shindig courtesy of Zoom. Check back here for the details around 6:15 pm
Web Design Decoded: Tools, Practices, and Proven Processes (Semantic HTML)
Web Design Decoded: Tools, Practices, and Proven Processes (Semantic HTML)
**Web Design Decoded: Tools, Practices, and Proven Processes:** **Semantic HTML** At WebDev Columbus, we are exploring some of the most important topics of professional high-end web design and page building. Primarily focused on site building in the WordPress environment, our group explores tools, tips, and techniques for building the best WordPress sites possible. Additionally, we focus on disciplines and technologies that take website design from visually appealing to optimized spaces for delivering you and/or your client's message effectively and with a nod towards extended reach. Each session combines practical demonstrations with real-world insights, giving you actionable knowledge you can apply immediately. Whether you're a seasoned developer looking to enhance your design skills or a newcomer wanting to understand design best practices, this series offers valuable insights for every skill level. **What to expect:** * Hands-on demonstrations of popular design tools * Best practices for design-to-development workflows * Tips for creating responsive, accessible designs * Real-world problem-solving scenarios * Interactive Q&A sessions * Networking opportunities with fellow developers **Each meetup features:** 60 minutes of focused presentation 30 minutes of live demonstrations 30 minutes for questions and discussion **See you there!** Our casual, collaborative environment encourages learning from both presenters and fellow attendees. Bring your questions, share your experiences, and connect with Central Ohio's web development community! **Stay tuned for specific session topics and dates.**
DevOps Columbus January: Learn Infrastructure-as-Code Through Minecraft
DevOps Columbus January: Learn Infrastructure-as-Code Through Minecraft
## Details \#\# Learn Infrastructure\-as\-Code \(the FUN Way\) — Through Minecraft 🎮☁️ **Joint Meetup: DevOps Columbus - Azure CBUS - Columbus HashiCorp User Group** What if learning Terraform and Infrastructure-as-Code didn’t feel like a whitepaper… but more like a game? Join us for a joint DevOps Columbus, Azure CBUS and Columbus HashiCorp User Group meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| “The Azure Terraformer”\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts. In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft servers—while teaching the same patterns you’d use for production cloud infrastructure. \#\#\# What we’ll cover * Infrastructure-as-Code fundamentals using **Terraform** * Provisioning real infrastructure on **Azure** * Applying **IaC best practices** (immutability, repeatability, versioning) * How playful environments like Minecraft make complex concepts *click* * Why learning through experimentation beats click-ops every time \#\#\# Who should attend * Developers, platform engineers, and cloud engineers * Terraform users (new or experienced) * Anyone curious about Infrastructure-as-Code but tired of boring examples * Minecraft fans who want to see it used in a totally unexpected way No prior Minecraft experience required—just curiosity and a willingness to learn infrastructure the fun way. Come for the blocks, stay for the Terraform. 🧱➡️📐
Page Building with Bricks (Class 01 of 10) (FEE BASED)
Page Building with Bricks (Class 01 of 10) (FEE BASED)
**PLEASE READ THE FOLLOWING IMPORTANT NOTES:** 1. The dates for this series are simply placeholders at the moment. We are working on our 2026 schedule, and adjustments are forthcoming. 2. Each class in this series has an attendance fee. 3. Each class from BOTH a sign-up and fee perspective is a separate entity. **Introduction:** Our Page Building with Bricks web development class provides detailed instruction for using Bricks Builder, a visual site builder for WordPress, to create and manage websites. Widely considered by many of the world's leading web developers to be the most complete page builder on the market today, Bricks Builder offers a wide range of features and comprehensive tools. Our Bricks Builder web development class provides detailed instructions on utilizing the toolset. The series of courses covers the core features of Bricks Builder, enabling users to design and develop responsive, visually appealing websites. Moreover, the courses are oriented to reinforce a focus on professional, scalable web development. Throughout the series, we focus our page-building instruction on the semantic and structural integrity of the pages in a responsive world. By the end of the 10-class series, participants will have a fundamental understanding of proper web page and website development. **The breakdown of the 10-class series is as follows:** * Class 01 - Survey of Page Builders / What Bricksbuilder Does For You * Class 02 - Boxes, Boxes, Boxes / Sections / Containers * Class 03 - Static Units / Relative Units / Responsive Development And Math Functions * Class 04 - CSS Variables And DRY Development / Classes And Global Styling * Class 05 - CSS Grid And CSS Flexbox * Class 06 - Responsive Development / Breakpoints And Media Queries * Class 07 - Effective Use Of Color / Effective Use Of Images * Class 08 - Beginning To Think Dynamically / Using Templates And Components * Class 09 - Dynamic Styling / Data Attributes And Attribute Selectors * Class 10 - Pseudo Elements / Programmatically Styling With Pseudo Classes Throughout the class sessions listed above, we cover the following key areas of web development with Bricks Builder: * **Introduction to Bricks Builder Interface:** * Familiarization with the builder's layout, including the toolbar, panel, and canvas, and understanding how to navigate and interact with its various components. * **Visual Site Building:** * Techniques for creating layouts using Bricks' drag-and-drop interface, incorporating sections, rows, columns, and elements to build page structures. * **Styling and Design:** * Utilizing Bricks' styling options to customize elements, apply global CSS classes for consistent design, and leverage features like Flexbox and CSS Grid for responsive layouts. * **Dynamic Content and Custom Fields:** * Integrating dynamic content from custom post types and custom field plugins (like ACF, Meta Box) to build data-driven websites. * **Template Building:** * Creating and managing reusable templates for headers, footers, post type layouts, and other site-wide elements. * **Performance Optimization:** * Understanding how Bricks Builder contributes to fast-loading websites and implementing performance best practices. * **Advanced Features:** * Depending on the class level, it might delve into advanced topics such as conditional logic, interactions, and custom code integration to enable more complex functionality. The series aims to equip participants with the skills to efficiently build, customize, and maintain WordPress websites using Bricks Builder, catering to both beginners and experienced web developers.
Azure CBUS January: Learn Infrastructure-as-Code Through Minecraft
Azure CBUS January: Learn Infrastructure-as-Code Through Minecraft
## Learn Infrastructure-as-Code (the FUN Way) — Through Minecraft 🎮☁️ **Joint Meetup: Azure CBUS × Columbus HashiCorp User Group × DevOps Columbus** What if learning Terraform and Infrastructure-as-Code didn’t feel like a whitepaper… but more like a game? Join us for a joint Azure CBUS, Columbus HashiCorp User Group, and DevOps Columbus meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| “The Azure Terraformer”\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts. In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft servers—while teaching the same patterns you’d use for production cloud infrastructure. ### What we’ll cover * Infrastructure-as-Code fundamentals using **Terraform** * Provisioning real infrastructure on **Azure** * Applying **IaC best practices** (immutability, repeatability, versioning) * How playful environments like Minecraft make complex concepts *click* * Why learning through experimentation beats click-ops every time ### Who should attend * Developers, platform engineers, and cloud engineers * Terraform users (new or experienced) * Anyone curious about Infrastructure-as-Code but tired of boring examples * Minecraft fans who want to see it used in a totally unexpected way No prior Minecraft experience required—just curiosity and a willingness to learn infrastructure the fun way. Come for the blocks, stay for the Terraform. 🧱➡️📐 Want to be a speaker? submit your talk to our Call for Presenters!!! https://sessionize.com/azure-cbus-2026/
Columbus HUG January: Learn Infrastructure-as-Code Through Minecraft
Columbus HUG January: Learn Infrastructure-as-Code Through Minecraft
## Learn Infrastructure-as-Code (the FUN Way) — Through Minecraft 🎮☁️ **Joint Meetup: Azure CBUS × Columbus HashiCorp User Group** What if learning Terraform and Infrastructure-as-Code didn’t feel like a whitepaper… but more like a game? Join us for a joint Azure CBUS and Columbus HashiCorp User Group meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| “The Azure Terraformer”\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts. In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft servers—while teaching the same patterns you’d use for production cloud infrastructure. ### What we’ll cover * Infrastructure-as-Code fundamentals using **Terraform** * Provisioning real infrastructure on **Azure** * Applying **IaC best practices** (immutability, repeatability, versioning) * How playful environments like Minecraft make complex concepts *click* * Why learning through experimentation beats click-ops every time ### Who should attend * Developers, platform engineers, and cloud engineers * Terraform users (new or experienced) * Anyone curious about Infrastructure-as-Code but tired of boring examples * Minecraft fans who want to see it used in a totally unexpected way No prior Minecraft experience required—just curiosity and a willingness to learn infrastructure the fun way. Come for the blocks, stay for the Terraform. 🧱➡️📐 Want to be a speaker? submit your talk to our Call for Presenters!!! https://sessionize.com/cbus-hug-2026/