Critical Design
Meet other local people interested in Critical Design: share experiences, inspire and encourage each other! Join a Critical Design group.
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Frequently Asked Questions
Yes! Check out critical design events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.
Discover all the critical design events taking place this week here. Plan ahead and join exciting meetups throughout the week.
Absolutely! Find critical design events near your location here. Connect with your local community and discover events within your area.
Critical Design Events Near You
Connect with your local Critical Design community
CCAD + COGG 2026 Global Game Jam @CCAD!
**Columbus College of Art and Design (CCAD) TEAMS UP with The Central Ohio GameDev Group (COGG) for the 2026 Global Game Jam (GGJ)!!!**
**GGJ SITE**
[https://globalgamejam.org/jam-sites/2026/columbus-college-art-design-central-ohio-game-group-ggj-2026](https://globalgamejam.org/jam-sites/2026/columbus-college-art-design-central-ohio-game-group-ggj-2026)
**REGISTRATION**
Fill out this form >>> [https://forms.gle/J6sGDZJFTmZkC6pk7](https://forms.gle/J6sGDZJFTmZkC6pk7) <<<
*PLEASE NOTE*
\- We have limited capacity so us knowing In\-Person participation early on is critical for us to best accommodate everyone interested in jammin'
\- We will also be providing Online teams & support via our COGG Discord bot [Jammio](https://jammio.xyz/)!
**Registering for this MEETUP event DOES NOT gain you access to the main Global Game Jam event. Please register officially [here](https://forms.gle/J6sGDZJFTmZkC6pk7).**
Every year the game department at CCAD hosts students (and this year local game group COGG!!) in the exciting challenge of developing a theme inspired title over the course of a weekend. The Global Game Jam is a cherished tradition, be it in-person or virtually, we are here for you! This is an excellent opportunity to connect with your peers, make new friends, network with local game makers and try your hand at low stakes game development!
Want to know all the details? [Check out the official GGJ site](https://globalgamejam.org/faq) and be sure to use your existing account or create a new jammer [account](https://globalgamejam.org/user/register).
\-\-\-\-\-
**EVENT DETAILS**
Listings subject to change and will be updated so check in periodically!
An **[Event Details doc](https://docs.google.com/document/d/1SOPkHxpRVD7qrfVnWVMsWPB7zQwC5wtJK51v6T3a2hQ/edit?usp=sharing)** can be read for all your info!
**Building Hours + Security** available throughout the event
**Parking:** See [parking spots highlighted in blue](https://drive.google.com/file/d/1Me_JNpE8YaGqR54KxmJei7w6OZ3rhjeC/view).
(see new as of last year)
*All Locations:*
**DSB 121**, The Game Lounge: informal space for people to decompress. Private bathrooms
**DSB126**, Small Classroom / Break-out room
**DSB127**, (large multi-use space, tables, projector, couches, bistro tables/chairs, etc)
**DSB136**, Flex Space (meals / food, access to refrigerator / microwave, drop-power and tables/chairs).
**DSB142**, Presentation room
**DSB146**, Cintiq Laptop Docking Lab
**VENUE TIME & SPACE**
**Friday** 5:00pm - 12am
Event launch - *DSB 142*
[YouTube Live Stream @6pm](https://youtube.com/live/pV40YzllqoY?feature=share)
**Saturday** 7am - 12am
**Sunday** 7am - 7:00pm
Event closing - *DSB 142*
[YouTube Live Stream Ending Ceremony @6pm](https://youtube.com/live/stxxCCPzy2A?feature=share)
**MISC. RESOURCES**
**Wifi:** We will have access to the GUEST network
\- To be provided for login to participants at the event Friday Jan 30th
**Map** [CCAD Map](https://drive.google.com/file/d/1Me_JNpE8YaGqR54KxmJei7w6OZ3rhjeC/view?usp=sharing)
**Wavier** [Sign and Print or Email to info@thecogg.com](https://drive.google.com/file/d/1KaKoz5sK5h1PdZ2rGNOCntyUxoXcGLXL/view)
**Schedule** [Updated Regularly](https://docs.google.com/spreadsheets/d/1EONsxtr3S-bRvIp_s12os-JA-M7uEW207bi9MVfrvbM/edit?usp=sharing)
**Event Details** [All in one spot for all event details](https://docs.google.com/document/d/1SOPkHxpRVD7qrfVnWVMsWPB7zQwC5wtJK51v6T3a2hQ/edit?usp=sharing)
**SPONSORS**
Global Game Jam ([GGJ](https://globalgamejam.org/))
Columbus College of Art and Design ([CCAD](https://www.ccad.edu/))
The Central Ohio GameDev Group ([COGG](https://thecogg.com/))
[Jammio](https://jammio.xyz/) \- Discord game jam bot
[GDEX](https://www.thegdex.com/)/[Multivarious](https://www.multivarious.com/) \- Midwest Premiere Gaming Expo
Azure CBUS January: Learn Infrastructure-as-Code Through Minecraft
## Learn Infrastructure-as-Code (the FUN Way) — Through Minecraft 🎮☁️
**Joint Meetup: Azure CBUS × Columbus HashiCorp User Group × DevOps Columbus**
What if learning Terraform and Infrastructure-as-Code didn’t feel like a whitepaper… but more like a game?
Join us for a joint Azure CBUS, Columbus HashiCorp User Group, and DevOps Columbus meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| “The Azure Terraformer”\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts.
In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft servers—while teaching the same patterns you’d use for production cloud infrastructure.
### What we’ll cover
* Infrastructure-as-Code fundamentals using **Terraform**
* Provisioning real infrastructure on **Azure**
* Applying **IaC best practices** (immutability, repeatability, versioning)
* How playful environments like Minecraft make complex concepts *click*
* Why learning through experimentation beats click-ops every time
### Who should attend
* Developers, platform engineers, and cloud engineers
* Terraform users (new or experienced)
* Anyone curious about Infrastructure-as-Code but tired of boring examples
* Minecraft fans who want to see it used in a totally unexpected way
No prior Minecraft experience required—just curiosity and a willingness to learn infrastructure the fun way.
Come for the blocks, stay for the Terraform. 🧱➡️📐
Want to be a speaker? submit your talk to our Call for Presenters!!!
https://sessionize.com/azure-cbus-2026/
Web Design Decoded: Tools, Practices, and Proven Processes (Semantic HTML)
**Web Design Decoded: Tools, Practices, and Proven Processes:**
**Semantic HTML**
At WebDev Columbus, we are exploring some of the most important topics of professional high-end web design and page building. Primarily focused on site building in the WordPress environment, our group explores tools, tips, and techniques for building the best WordPress sites possible. Additionally, we focus on disciplines and technologies that take website design from visually appealing to optimized spaces for delivering you and/or your client's message effectively and with a nod towards extended reach.
Each session combines practical demonstrations with real-world insights, giving you actionable knowledge you can apply immediately. Whether you're a seasoned developer looking to enhance your design skills or a newcomer wanting to understand design best practices, this series offers valuable insights for every skill level.
**What to expect:**
* Hands-on demonstrations of popular design tools
* Best practices for design-to-development workflows
* Tips for creating responsive, accessible designs
* Real-world problem-solving scenarios
* Interactive Q&A sessions
* Networking opportunities with fellow developers
**Each meetup features:**
60 minutes of focused presentation
30 minutes of live demonstrations
30 minutes for questions and discussion
**See you there!**
Our casual, collaborative environment encourages learning from both presenters and fellow attendees. Bring your questions, share your experiences, and connect with Central Ohio's web development community!
**Stay tuned for specific session topics and dates.**
Intro to GitHub Copilot: Your AI Pair Programmer - Chris Steele
**Important time note:** Please plan on arriving between 5:30 and 6:00 as the elevators lock after 6 and you'll need to message us and we'll need to come get you.
The building address is 4450 Bridge Park
The entrance is 6620 Mooney St, Suite 400
**Abstract**
GitHub Copilot is rapidly changing how developers write, understand, and maintain code. Powered by generative AI and deeply integrated into modern development environments, Copilot acts as an intelligent coding assistant, helping developers move faster while maintaining quality and focus.
In this session, we’ll explore what GitHub Copilot is, how it works, and where it fits into a real-world developer workflow. We’ll break down what Copilot can (and cannot) do, where it can be used, and how licensing differs for individuals and organizations. Most importantly, this talk goes beyond theory with a live, hands-on demo showcasing Copilot inside the IDE and on GitHub, demonstrating how it can assist with code generation, refactoring, learning new APIs, and accelerating day-to-day development tasks.
Designed for developers, technical leads, and engineering managers, this session provides a practical introduction to AI-assisted development, highlights best practices for getting value from Copilot, and closes with guidance on how to continue learning and evolving alongside this rapidly advancing tool.
Attendees will leave with a clear understanding of how GitHub Copilot can enhance productivity, improve developer experience, and fit into modern software teams today, not someday.
**YouTube Link**
TBA
DevOps Columbus January: Learn Infrastructure-as-Code Through Minecraft
## Details
\#\# Learn Infrastructure\-as\-Code \(the FUN Way\) — Through Minecraft 🎮☁️
**Joint Meetup: DevOps Columbus - Azure CBUS - Columbus HashiCorp User Group**
What if learning Terraform and Infrastructure-as-Code didn’t feel like a whitepaper… but more like a game?
Join us for a joint DevOps Columbus, Azure CBUS and Columbus HashiCorp User Group meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| “The Azure Terraformer”\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts.
In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft servers—while teaching the same patterns you’d use for production cloud infrastructure.
\#\#\# What we’ll cover
* Infrastructure-as-Code fundamentals using **Terraform**
* Provisioning real infrastructure on **Azure**
* Applying **IaC best practices** (immutability, repeatability, versioning)
* How playful environments like Minecraft make complex concepts *click*
* Why learning through experimentation beats click-ops every time
\#\#\# Who should attend
* Developers, platform engineers, and cloud engineers
* Terraform users (new or experienced)
* Anyone curious about Infrastructure-as-Code but tired of boring examples
* Minecraft fans who want to see it used in a totally unexpected way
No prior Minecraft experience required—just curiosity and a willingness to learn infrastructure the fun way.
Come for the blocks, stay for the Terraform. 🧱➡️📐
Columbus HUG January: Learn Infrastructure-as-Code Through Minecraft
## Learn Infrastructure-as-Code (the FUN Way) — Through Minecraft 🎮☁️
**Joint Meetup: Azure CBUS × Columbus HashiCorp User Group**
What if learning Terraform and Infrastructure-as-Code didn’t feel like a whitepaper… but more like a game?
Join us for a joint Azure CBUS and Columbus HashiCorp User Group meetup where **Mark Tinderholt** \(Principal Architect\, Microsoft Azure \| HashiCorp Ambassador \| “The Azure Terraformer”\) shows how **Minecraft** can be used as a surprisingly powerful way to understand real-world Infrastructure-as-Code concepts.
In this session, Mark will demonstrate how Terraform and Azure can be used to provision, configure, and manage Minecraft servers—while teaching the same patterns you’d use for production cloud infrastructure.
### What we’ll cover
* Infrastructure-as-Code fundamentals using **Terraform**
* Provisioning real infrastructure on **Azure**
* Applying **IaC best practices** (immutability, repeatability, versioning)
* How playful environments like Minecraft make complex concepts *click*
* Why learning through experimentation beats click-ops every time
### Who should attend
* Developers, platform engineers, and cloud engineers
* Terraform users (new or experienced)
* Anyone curious about Infrastructure-as-Code but tired of boring examples
* Minecraft fans who want to see it used in a totally unexpected way
No prior Minecraft experience required—just curiosity and a willingness to learn infrastructure the fun way.
Come for the blocks, stay for the Terraform. 🧱➡️📐
Want to be a speaker? submit your talk to our Call for Presenters!!!
https://sessionize.com/cbus-hug-2026/






