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JavaScript Frameworks

Meet other local people interested in JavaScript Frameworks: share experiences, inspire and encourage each other! Join a JavaScript Frameworks group.
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Frequently Asked Questions

Yes! Check out javascript frameworks events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.

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JavaScript Frameworks Events Near You

Connect with your local JavaScript Frameworks community

[Eric Rico: Unity3D, Topic TBD] (In-Person) #13
[Eric Rico: Unity3D, Topic TBD] (In-Person) #13
Let's get together and listen to **[Eric Rico](https://www.linkedin.com/in/ericrico/)** from Unity3D (title TBD). Eric also runs the **[Columbus Unity User Group](https://www.meetup.com/columbus-unity-user-group/)**. Check it out! ***Bring your laptop and expect to write some (non-AI-generated) code!*** *(title subject to change)* Food and drinks will be available. **LOCATION:** 6515 Longshore Loop, Suite 300, Dublin, OH 43017 **FREE PARKING:** 6725 Longshore Street, Dublin, OH 43017
Customize the IDE: Building Extensions for Visual Studio Code - Alan Barber
Customize the IDE: Building Extensions for Visual Studio Code - Alan Barber
**Important time note:** Please plan on arriving between 5:30 and 6:00 as the elevators lock after 6 and you'll need to message us and we'll need to come get you. The building address is 4450 Bridge Park The entrance is 6620 Mooney St, Suite 400 You will need to scan your ID at the door to get a visitor badge. **Abstract** *Customize the IDE: Building Extensions for Visual Studio Code* Visual Studio Code is one of the most widely used development environments today, and much of its flexibility comes from its extension ecosystem. Extensions allow developers to customize the editor with new features, integrations, and workflow improvements tailored to their needs. In this session, we’ll cover what extensions are and the different types available, including full extensions written in TypeScript or JavaScript, along with lighter-weight extensions such as color themes, language packs, language support, code snippets, and keymaps. We’ll also look at practical reasons a developer might create an extension, from automating repetitive tasks to adding custom tooling. The session includes a hands-on walkthrough of creating a new extension, testing it locally, and understanding the basic project structure. We’ll close with a brief overview of how extensions are packaged and published to the Visual Studio Marketplace and other distribution options. **YouTube Link** TBD
AI Improv: let’s build a game together with Claude Code, Codex, and Gemini and b
AI Improv: let’s build a game together with Claude Code, Codex, and Gemini and b
We are going to build together with all the CLIs! E will be doing it at Columbus Code and Coffee Agenda --- Hosted By James Power, Organizer Pete Gordon, Organizer Just a Software Guy in the age of the Internet. Complete your event RSVP here: https://gdg.community.dev/events/details/google-gdg-columbus-presents-ai-improv-lets-build-a-game-together-with-claude-code-codex-and-gemini-and-be-the-judge/.
Much Ado About Nullable - C# Nullable Reference Types Explained
Much Ado About Nullable - C# Nullable Reference Types Explained
**Presenter:** Matthew Hess, Microsoft MVP **Time:** Pizza at 6:00, Presentation Starts at 6:30pm Eastern **Location:** Theoris, 9000 Keystone Crossing, Either Downstairs or in Suite 230 if main meeting room isn't available, Indianapolis In 2019 (C# 8.0) Microsoft introduced a feature that has generated a lot of confusion, debate and outright dissent. I'm talking about Nullable Reference Types. In this presentation, I we dig into this feature, explore why it exists, what problem it tries to solve, how it works, and how people have critiqued it, so that you as a programmer can decide if and how you want to use it. Looking forward to seeing you there!
Columbus Code & Coffee 87 @ Improving
Columbus Code & Coffee 87 @ Improving
Columbus Code & Coffee is an inclusive, informal co-working session. People of all skill levels attend, and we love it that way. Many people (optionally) bring projects to work on, and many other people (optionally) socialize the entire time. It's entirely up to you! **What to Expect at the Intro Circle** \~\~\~\~\~\~\~\~\~\~\~\~\~ Near the beginning of the event (1:30 pm), we do a standup: * Organizer announcements, updates, and logistics Round 1 - (7 secs max): * Your name * What you're working on * What you can help others with Round 2: * Community events you wanna plug. If none, that's cool too. Round 3: * Job opportunities you're hiring for OR announce that you are looking for one. If none, that's cool. After the introduction circle, everything is self-organized! Feel free to work alone, pair up, attend one of our workshops/presentations, or mingle!
The Bi-Weekly Board Game Extravaganza!
The Bi-Weekly Board Game Extravaganza!
Claude Code with Unity
Claude Code with Unity
A session on using Claude Code, Anthropic's AI coding agent, in real Unity development. We'll cover what coding agents are, where Claude Code fits, and how to apply it to an actual game project. The format is presentation-style, with live demos and time for questions throughout. After brief scene-setting on coding agents and what makes Claude Code distinct, we'll go problem-driven: demoing it live on a released Unity game and introducing each feature as a solution to a problem we hit. What to Expect: * An intro to coding agents and where Claude Code fits * A live demo on a real Unity project * Key features as solutions to real problems: 𝖢𝖫𝖠𝖴𝖣𝖤.𝗆𝖽, context management, hooks, skills, subagents, and MCP * Unity-specific pain points, including Domain Reload and MCP caveats * Putting it together All experience levels welcome. Food and drinks provided. *Note: meetup topics may change — check back for the latest details.*