Unity Game Engine
Meet other local people interested in Unity Game Engine: share experiences, inspire and encourage each other! Join a Unity Game Engine group.
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Frequently Asked Questions
Yes! Check out unity game engine events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.
Discover all the unity game engine events taking place this week here. Plan ahead and join exciting meetups throughout the week.
Absolutely! Find unity game engine events near your location here. Connect with your local community and discover events within your area.
Unity Game Engine Events Near You
Connect with your local Unity Game Engine community
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
**Location**: Tysons-Pimmit Regional Library (Virginia) Conference Room
A game development **Working Session** involves 3 key parts:
1. Tell people what you're going to do
2. Actually do stuff
3. Show people what you did
That's what we'll be doing for this meeting. We'll briefly tell each other what we're going to do, then work on our projects, then at around 5:30 wrap up to show each other what we did and chat for a bit.
You don't have to stay the whole time, so feel free to drop in and out as you have time.
All game development skill levels welcome. Whether you're bringing a game you're trying to ship in a month, or you're just planning on following some tutorials or trying out a new tool to improve your skills, use this time to make progress.
Working sessions also train you to think about the scope of your work: pick a chunk of work that you can complete in the time that we have. That way you can end the working session with a feeling of accomplishment!
**What to bring**: Laptop, Charger, maybe a power strip if you have one handy, any other game development tools you need. Try to download any software you need before the working session. There is Wifi at this location, but it may be slow if you have to download any large files.
Monthly Game Dev Meetup!
Join local video game developers, artists, musicians and writers to talk about the art and science of game development. Bring a device and demo your game, talk shop, find like minded folks to join forces with, have a snack or a beverage among new friends. We are an informal meetup where we share what we've been working on and socialize. Come for all or just a bit of the time!
Huzzah game night
Come join us for some fun and games at Huzzah Hobbies! We play a variety of games such as strategy, co-ops, or party games. This is a great way to meet new people, play some new games, and have some fun at the same time!
Plus, the snack bar is now open! Nachos, chips, candy, drinks.
Please note that the attendee limit is not a hard cap. That said, please RSVP if you are planning to attend as that helps for an accurate headcount. Thank you!
http://huzzahhobbies.com
Loudoun Dev Group 005
Join our new group’s third meeting. Meet fellow tech enthusiasts west of the beltway.
Because our group is new, we have a poll for the direction we want to take this new group.
[https://submatrix.net/article/Meetups/e9ym4fr8Ca](https://submatrix.net/article/Meetups/e9ym4fr8Ca)
For this event, we will be running a working meetup.
Our meetings are a great place to work on and show off what you do. We are always welcoming.
Our format is great for people who have started on but not finished one or several side projects.
We will start off with basic introductions and what we are working on and what our goals are. We’ll break the rest of the meeting into two working sessions. In between, we’ll do a quick check-in to see how folks are going.
If the RSVP is full, come anyway. We'll likely have space.
0 to 1 with AI: Real Product Talks
**ProductTank NoVA is back!**
After a brief hiatus, we are relaunching the chapter with a format that cuts out the fluff and gets straight to the reality of building.
Every product feed is flooded with AI hype right now, but what does it actually look like on the ground? Instead of a polished keynote, we are hosting **0 to 1 with AI: Real Product Talks**—a "Show & Tell" featuring 3–4 lightning talks focused on the intersection of AI and product.
The framing for the talks is simple: *"Here is what I'm building, and here is what I'm stuck on."* We want to look at the messy, 0-to-1 reality of integrating AI into your workflows and products.
*(Want to share what you are working on? Reach out! The bar is low-pressure, just 10–12 minutes to talk about a real AI problem you are trying to solve.)*
**Agenda:**
* **5:30 PM - 6:00 PM:** Doors open, networking, & name tags
* **6:00 PM - 6:10 PM:** Welcome + Chapter Relaunch Intro
* **6:10 PM - 7:30 PM:** Lightning Talks (Three 12-min talks + 5 mins Q&A each, with a 5-min stretch break)
* **7:30 PM - 8:00 PM:** Open networking
* **8:00 PM:** Soft close
**Location & Logistics:** Herndon Fortnightly Library (Extended Hours Meeting Room) 768 Center St, Herndon, VA 20170
* **Parking:** We'll meet at the library, located just behind the Herndon Municipal Center. There is plenty of free public parking available around the municipal center.
* **Metro & Bus:** Take the Silver Line to Herndon Metro Station, then connect via Fairfax Connector Route 921 or 950 to Historic Downtown Herndon.
* **Driving (via VA-267/Dulles Toll Rd):** Take Exit 10 North (Centreville Rd, which becomes Elden St). Turn left onto Station St or Lynn St.
* **Driving (via VA-286/Fairfax Co Pkwy):** Take the Elden St West exit. Turn right onto Lynn St.
Looking forward to seeing everyone again and getting back to building!
What's New in .NET 10 and Visual Studio 2026
VIRTUAL PRESENTER. NOTE SPECIAL DATE: 2ND TUESDAY IN THE MONTH
.NET 10 is here alongside a practically rewritten Visual Studio 2026. Learn about the new C# 14 features, VS2026 niceties, and more!
SF2 #1-22: Rescue in the Wreck [Lv 3-4]
Join us at **Hashtag** in Herndon on Thursday, **May 21st** at **6pm**. Adventure and roll dice with this week's **Starfinder** **GM: Maria**.
**The story:**
Having secured a secret entrance to the Wreck of the Returned, the Starfinder Society is finally ready to launch a rescue mission into the Wreck, to liberate the lost Starfinder Zizenzi and the countless other citizens of Akiton who’ve been abducted by the Functionary’s forces and await forced conversion into mindless servitors of the Wreck. While numerous teams prepare to enter the conversion facility, First Seeker Sarmak has tasked one special team with breaching the conversion facility’s central control room and dispatching the cure to conversion through the ventilation system. If successful, all the converted innocents within the Wreck will regain their autonomy and break free from the Wreck’s control. Unfortunately, the central control is sure to be heavily guarded… Prepare for battle, Starfinders!
**Notes**: Replayable (with a different character)
*This is an adventure in the ongoing Invasion's Edge metaplot.*
\*\*\*\*
**The Characters:**
You can use a [level 3 pregen](https://paizo.com/starfinder) *or* bring your own if you have a society character in the 3-4 range. We'll have have paper copies of the pregens if anyone needs one.
-Some character building options are [Starbuilder 2e](https://pathbuilder2e.com/app.html?v=102b) (made by the maker of Pathbuilder!), [Hephaistos](https://sf2e.hephaistos.online/), [Demiplane](https://app.demiplane.com/characters), using the new Starfinder Player Core and pen/[paper](https://downloads.paizo.com/RemasterPlayerCoreCharacterSheet.pdf#), etc. You can use options from the [Invasion's Edge Player's Guide](https://downloads.paizo.com/OP-Files/SFS+Invasions+Edge+Players+Guide.pdf) too.
\*\*\*
**THE GAME:**
[Starfinder](https://paizo.com/starfindersociety) 2e is a role-playing game similar to Pathfinder 2e (or Dungeons & Dragons) but in space with magic *and* technology. In this one-shot, you can jump in as a new player or join if you're more experienced.
\*\*\*
If you have any questions, feel free to comment or send a message.










![SF2 #1-22: Rescue in the Wreck [Lv 3-4]](https://secure.meetupstatic.com/photos/event/5/a/e/9/highres_534263273.webp?w=640)