Meet other local people interested in Video Game Development: share experiences, inspire and encourage each other! Join a Video Game Development group.
Yes! Check out video game development events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.
Discover all the video game development events taking place this week here. Plan ahead and join exciting meetups throughout the week.
Absolutely! Find video game development events near your location here. Connect with your local community and discover events within your area.
Video Game Development Events Near You
Connect with your local Video Game Development community
Come meet some board game designers, play some unreleased games, and maybe even make some new friends!
**Come up to 305 (3rd floor, turn RIGHT once you get out of elevators)! If locked out, CALL **(718) 819-7754 **(do not text)**
**If you just want to play some games**...RSVP and show up! Attendance will be taken so if you RSVP, please try to attend. Repeat no-shows will be waitlisted for future events.
**If you do still want to playtest YOUR game**...RSVP, FILL out this form prior to the event ([LINK HERE](https://docs.google.com/spreadsheets/d/1AZWPwXRjJirmulM84KtRP1adLfglhovBc7zG7GIpemI/edit?usp=sharing)), and pay a $10 fee [HERE](https://www.zeffy.com/ticketing/board-game-playtesting) (helps cover GUMBO expenses such as electricity, cleanup, etc.). Your spot is not confirmed until payment is made.
If the spots are full, you are welcome to come as playtester but we not be able to playtest your game.
***GUMBO Patreon Members ([here](https://www.patreon.com/gumbonyc)) have priority access and can playtest their games for free!***
**If you would like to stay updated about future NYC playtesting events, we created a new discord channel:** [https://discord.gg/8xArPjKpqk](https://discord.gg/8xArPjKpqk)
Come and join us at the Wayne Public Library's Room A/B to participate in playtesting and socializing with fellow local game developers!
While it's not necessary to have an active game project in order to attend, we welcome all those who are interested in game development! Whether you're a seasoned pro or just starting out, this event is perfect for anyone who enjoys playing games or wants to learn more about game development.
If you do have a game project that you'd like feedback on, we welcome all types of games, whether they be digital or tabletop!
We'll have tables and chairs set up for playtesting. If you're looking for playtesters, we just ask that you claim a spot on one of the tables to place your set up on, and sit on the opposite side of the table. Please bring your own laptop/equipment/etc.
Come and join us at Bloomfield College Center for Technology + Creativity to participate in playtesting and socializing with fellow local game developers!
While it's not necessary to have an active game project in order to attend, we welcome all those who are interested in game development! Whether you're a seasoned pro or just starting out, this event is perfect for anyone who enjoys playing games or wants to learn more about game development.
If you do have a game project that you'd like feedback on, we welcome all types of games, whether they be digital or tabletop!
We'll have tables and chairs set up for playtesting. If you're looking for playtesters, we just ask that you claim a spot on one of the tables to place your set up on, and sit on the opposite side of the table. Please bring your own laptop/equipment/etc.
DO NOT RSVP THROUGH THIS PAGE
GameMaker and Coexist have teamed up to host a meetup in NYC! Be there on March 6th from 6-10pm EST.
GameMaker developers will be showcasing their games during this event! There will be a tab on the bar for people to enjoy free drinks.
To get in for free, RSVP here: https://www.coexistgaming.com/event-details/gamemaker-meetup
We hope to see you there! (21+ event)
## Join the World Wide HIgh Score League!
Are you a competitive gamer looking to test your skills against the best players in the world? Join us at the Worldwide High Score League to meet fellow gamers who share your passion for achieving high scores in arcade games.
Contests and live leaderboards at every gathering.
Free fun games. Free gathering. Prizes, Drinks and Food.
Come play some unreleased games and make some new friends! No experience necessary.
All the games are easy to learn and social so you'll have a chance to mingle with the other attendees!
**If you're on the waitlist and still want to come, send me a message!**
NOTE: Come up to 305 (3rd floor, turn right once you get out of elevators)! If locked out, CALL (203) 439-1023 (do not text)
*NOTE: This group and its games are sponsored by [Rabble](https://www.rabblegame.com/) \- we are not currently accepting other unpublished games\. But you can check out [GUMBO](https://www.meetup.com/gumbo-collective/?eventOrigin=event_home_page) if you have a game you want to playtest!*
**Abstract:** Current procedural content generation in media suffers from a dichotomy: it is either computationally efficient but predictable, or creative but prone to hallucination and error. The solution lies in a fundamental shift from classical procedural generation to quantum constraint satisfaction algorithms. In this talk, I will present the technical roadmap for MOTH, exploring how quantum computing is poised to become the foundation of the next generation of media. At MOTH we categorize the ecosystem into two eras: the current NISQ era, focused on Quantum Dynamics for visual and game asset generation, and the impending FTQC era, focused on optimization and generative solvers. We will demonstrate how early quantum algorithms are being integrated into commercial game engines today, and how the "Solver Substrate" of the 2030s will enable faster game development with more realistic and immersive worlds.
**Bio:** Spencer Topel is a technologist and entrepreneur specializing in the
commercial application of frontier technologies, including quantum computing, robotics, and embedded systems. He currently serves as CTO of Moth Quantum, where he directs the engineering roadmap for quantum software tools designed for the creative industries. Simultaneously, as Co-founder of Electron Robotics, he architects AI-driven adaptive systems for high-precision industrial automation. Topel’s technical background is rooted in the design of novel hardware and signal processing platforms. Through his first venture, Physical Synthesis, he developed proprietary acoustic actuation technology, earning industry
recognition for innovation in electromechanical design.
His pivot into quantum engineering began at the Yale Quantum Institute.
Working alongside the Devoret Lab, Topel successfully engineered a
hardware-software interface for superconducting qubits, translating quantum state dynamics into audio signals—a project that validated new approaches to human-computer interaction (HCI) in quantum systems.
A former professor of Dartmouth College, Topel combines academic rigor with agile product development. He holds advanced degrees from Cornell
University and the Juilliard School, and his transdisciplinary work has been
exhibited at Lincoln Center and the Museum of Modern Art.