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This month, join Spenser Frinke as he talks about Linux 3D Graphics!

This meeting will be a fun deep dive into the world of 3D graphics, how a GPU works, how one programs it, and most importantly, how Linux 3D Graphics actually works (Buzzwords: Vulkan, Mesa, Proton)

Spencer Fricke is currently working professionally for a Valve-sponsored company (LunarG) to help improve all things related to the Vulkan ecosystem. This includes building and maintaining all the open-source tools that are required to do development with Vulkan. Most noticeable is all the work that goes into things such as the Steam Deck. Spencer originally began working in the 3D Graphics space for Android, but has recently moved over to supporting general Linux development.

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