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As of Unity 2019.3, a new XR platform architecture and toolkits were introduced for building device independent and performant VR and AR applications. This talk will review the principles behind the new XR architecture, and walk through installing and using the XR plugins and tools. Then we’ll demonstrate their use by building one or two real example VR projects, created from scratch, using the XR Rig, hand Interactors, and Interactable objects.

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About the speaker:

Jonathan Linowes (Parkerhill XR Studio in New Hampshire) is a long time Unity developer and software engineer with a focus on VR and AR games and applications. He is authoring the 3rd edition of his book, “Unity 2020 Virtual Reality Projects” due this summer, reworked to use the new XR platform and XRI toolkit.

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A SPECIAL COVID-19 UPDATE:

We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at admins@bostonunitygroup.com.

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By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend.

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Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

See you there!
Chris, Graham & Elliott

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