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Join us for an exciting evening with UnityNYC as we dive into the world of Graphics Programming.
Filip Baba, Full Stack Engineer and Computer Scientist at Adobe, will be leading a hands-on demonstration of Graphics Programming workflows in Unity.
Learn about the different graphics workflows inside Unity, such as High Definition Render Pipeline (HDRP) / Universal Render Pipeline (URP), Shaders, optimization workflows and more!
This session is interactive, so bring your questions and get ready to talk all things graphics. Stick around afterwards to network with fellow community members.
Schedule:

  • Date/Time: May 28th, 2025, 6:00 PM - 9:00 PM ET
  • Location: Urban Arts Space, New York City

Agenda:

  • 6:00 PM - Arrival & Check-In
  • 6:30 PM - 8:00 PM - Graphics Programming Workshop with Filip Baba
  • 8:00 PM - 8:30 PM - Special Announcements and QA Session
  • 8:30 PM - 9:00 PM - Networking

Don't miss out on this opportunity to enhance your Graphics Programming skills and connect with the community!

Related topics

Events in New York, NY
Computer Graphics
Unity Game Engine
Video Game Design
Computer Programming
Computer Science

Sponsors

Unity

Unity

Meetup.com Fees, Special Guest Speakers, Event Support

Anyworld

Anyworld

Lecture Hosts, Equipment, Food / Drinks

Mikey of Legend

Mikey of Legend

Original Group Host + Education

RLab

RLab

XR Jam space and personnel

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