Skip to content

Details

Join Unity's Sr. Advocate, Esteban Maldonado, as he leads us through our 2nd Skillshare Thursday session. This month, we'll be covering multiple features of Unity URP to light a scene, including some new features in Unity 6 and post-processing volumes.

Topics Include:

  • real-time vs. baked lighting
  • light probes vs. adaptive light probe volumes
  • reflection probes
  • post-processing effects

Related topics

Video Game Development
Unity
Unity 3D Developers
Video Game Design
Video Games

Sponsors

Campus Party

Campus Party

Espaço para realização de palestras e workshops.

You may also like