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We'll have the usual community news and announcements. In addition to that, Seanna Musgrave is going to give a short talk about Game Workers Unite Portland. Dylan Bennett will be bringing a couple of Oculus Quests for people to try and talking about what it takes to start developing for the Quest. Cameron Stallings will also talk about getting to know PlayStation’s “Dreams” and dive into exploring how spatial controls can come to game engine interface. We'll also have a couple presentations from members on personal projects, such as a skin system for Unity.

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The Tech Academy
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