Unreal 4.20 C++ and Blueprints
Details
With the recent launch of Unreal 4.20, now is a great time to revisit the foundational question of "How do I integrate C++ and Blueprints?", and "What's new in 4.20?". Seating is limited at this venue. Another episode will be scheduled if we max this one out!
This will be our first meetup in the WeWork studios in Capella Tower. I will be taking a few pictures, so bring your smiles too! See you there.
Speaking of photo's: Entrance into the WeWork studio requires photo ID.
