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Unreal Engine 5 "Intro to Sound Design"

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Hosted By
Tolly M. and Ben B.
Unreal Engine 5  "Intro to Sound Design"

Details

Topics for Workshop

  • Audio asset creation, preparation and ingest
  • Specialized audio editing techniques to prepare seamless ambient and environmental loops
  • Special considerations for composing and editing music
  • One-shot sound effect implementation
  • Dynamic character foley
  • 2D and 3D audio implementation
  • Audio spatialization techniques
  • Triggering sounds using UE5 Blueprint Visual Scripting and MetaSounds
  • Triggering sounds from animations
  • Using audio components in Blueprint actors
  • Audio volumes for changes in reverberation and occlusion

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