Unreal Engine 5 Study Hall "Creating Open-World Landscapes"

Hosted By
Tolly M. and Ben B.

Details
Greetings Unreal Engine Detroit Community (and beyond)
This month we are excited to host another Unreal Engine Study Hall with Professor Ben Blau (Lawrence Technological University, Department of Engineering Technology)
Topics Covered in this Workshop:
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Setting up World Partition
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Creating Landscapes
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Creating Basic Layered Landscape Materials
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Heightmap Sculpting and Topology
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Landscape Painting
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Foliage and Optimization Tips
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Nanite Implementation
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If time permits, perhaps a quick look at Cinematics via Sequencer.
For times in between events, join our growing "Unreal Detroit Community " Discord server to stay connected every day.

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Unreal Engine 5 Study Hall "Creating Open-World Landscapes"