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Join us for a conversation with HaZ Dulull. HaZ has spent several decades working across games, VFX, film, and television. His directing credits span indie features that have streamed on Netflix, as well as projects he executive-produced and directed for Disney+. A pioneer of real-time filmmaking in Unreal Engine, he has also directed content inside Fortnite and cinematic sequences for major titles including Evil Genius 2 (Rebellion) and Dune: Awakening (Funcom).

Building on this cross-industry expertise, HaZ founded Beyond The Pixels®, a studio dedicated to developing original and licensed game IP designed for expansion into film, TV, and UGC through a transmedia approach.

The studio’s debut indie title, Astro Burn, is a modern-retro side-scrolling shoot ’em up launching across PC, Mac, mobile, and consoles. Packed with arcade chaos, slick pixel art, and a sci-fi mystery at its core, Astro Burn represents both HaZ’s passion for retro-inspired gaming and his vision for future-facing, multi-platform IP. Underscoring this transmedia mission, an animated TV series adaptation of Astro Burn was announced in Deadline and is already in development, positioning Beyond The Pixels at the forefront of games -driven storytelling.

This is a hybrid event. Join the event virtually at https://communities.unrealengine.com/events/details/epic-games-winnipeg-presents-haz-dullul-uk/
or in person at

Winnipeg - 201 Portage Avenue Winnipeg, R3B 1E9

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Agenda

6:00 PM: Doors Open / Networking

6:30 PM: Presentation Begins

Presentation Begins

7:15 PM: Q&A

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Speaker

HaZ Dulull - Beyond the Pixels (CEO)

HaZ Dulull began his career in video games working on games such Motocross Mania (Sierra), Colin Mcrae Rally (Codemasters) and Battalion wars (NIntendo) before transitioning to visual effects, contributing to acclaimed projects like The Dark Knight and Hellboy 2, earning multiple VES award nominations.

Hosted By

David Russell, Unreal Community Leader

All things 3D, yes that's me. I professionally Scan, Print, Animate, Produce and Direct VR, do MOCAP and as much has possible do it all in Unreal!

Here is a link to the first VR Project, "Sky Stories" that I had the opportunity to Produce and Direct Some time ago:

https://vimeo.com/234392771?embedded=true&source=vimeo_logo&owner=46817418

Jonathan Le, Community Organizer

My is Jonathan Phu Son Lê, and I work for New Media Manitoba, where I lead educational projects related to virtual production at our Unreal Authorized Training Centre StudioLab xR.

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Partner

New Media Manitoba (https://newmediamanitoba.com/)
New Media Manitoba has been serving the province’s Interactive Digital Media(IDM) industry for over a decade. Our goal is to support the growth of the industry and inspire the workforce of tomorrow.

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Complete your event RSVP here: https://communities.unrealengine.com/events/details/epic-games-winnipeg-presents-haz-dullul-uk/.

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