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Summer 2025 Demo Day

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Unreal E.
Summer 2025 Demo Day

Details

Join us for our latest Demo Day, where you can share your Unreal Engine project and get feedback from your peers in a casual setting. Everything from prototypes and experiments to games, simulations, film, etc. are welcome. You can make a packaged build or run it in the editor; this a very low stress, welcoming event!

This time we're being hosted by Meister, a local Emmy-award winning creative studio!

If you are planning to demo a project, please bring your own hardware and let us know about your project when you RSVP. You can DM any of the Organizers on Discord (@pfist, @ssj_jessy @mikeseese, @error454).

Don't have a project to show? Never used Unreal Engine before? That's fine, too! This is a great opportunity to see what local developers are creating and get a taste of what Unreal can do.

Parking & Entrance Information

See parking and entrance photos here

There are 11 free parking spots on the sides of the studio

Please do not park in the spots marked as "NO PARKING" in the linked images above; your car may be towed at your own expense

There is a small paid parking lot near the studio (no validation)

Street parking nearby is also available

We'll be using the side entrance by the iron gate; you'll see a large Unreal PDX banner by it and paper signs pointing to it

The entrance/space is ADA accessible

Agenda

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Hosted By

Nick Pfisterer, Co-founder

I make games, music, and other stuff.

Jessica Lang, Unreal Community Leader

Co-founder of an indie game studio: Blue Void Studios. We are currently working on making our game jam game, IONIA, a full title!! http://bluevoidstudios.com Also co-host for Portland's UE4/5 meetup.

Mike Seese, Unreal Community Leader

Mike is the founder of Incanta Games, based in the greater Portland area, with over 15 years of software engineering experience in multiple domains. Incanta Games builds affordable, high quality developer tools for small-medium sized studios, currently focusing on Redwood, a UE framework for building and launching scalable multiplayer games. He also co-hosts Portland's Unreal community Unreal PDX.

Zach Burke, Unreal Community Leader

I've been making video games, interactive experiences and training simulators for over a decade. I like to go deep, read engine code, figure out complex systems and then make them dead simple to tweak.

Complete your event RSVP here: https://communities.unrealengine.com/events/details/epic-games-portland-presents-summer-2025-demo-day/.

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Meister
109 Southeast 8th Avenue · Portland, OR
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