Virtual Hangout #52
Details
Virtual hangouts are one of the ways we stay connected. We start by discussing the latest Unreal news, then we give everyone an opportunity to share what they're working on or ask an Unreal-related question. The remaining time can be used to discuss anything you like.
This event has a casual atmosphere, and we welcome all members of the Unreal Engine community to join us.
How to participate
Join our Discord server any time between now and the start of the hangout
Test your microphone setup on Discord (see this article for help)
Video is not required
We will make a server-wide announcement when the hangout begins so everyone knows where to go
Agenda
2:00 PM: What's new with Unreal
Discuss the latest Unreal Engine news, resources, and noteworthy projects.
2:30 PM: What are you working on?
Share your work in progress games, arch viz, VR, films, or whatever you're making with Unreal. We also take this time to combine our expertise to try to help you on an issue you've been stuck on. Depending on the amount of attendees, we generally have 15 minutes allotted per person.
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Hosted By
Nick Pfisterer, Co-founder
I make games, music, and other stuff.
Jessica Lang, Unreal Community Leader
Co-founder of an indie game studio: Blue Void Studios. We are currently working on making our game jam game, IONIA, a full title!! http://bluevoidstudios.com Also co-host for Portland's UE4/5 meetup.
Mike Seese, Unreal Community Leader
Mike is the founder of Incanta Games, based in the greater Portland area, with over 15 years of software engineering experience in multiple domains. Incanta Games builds affordable, high quality developer tools for small-medium sized studios, currently focusing on Redwood, a UE framework for building and launching scalable multiplayer games. He also co-hosts Portland's Unreal community Unreal PDX.
Zach Burke, Unreal Community Leader
I've been making video games, interactive experiences and training simulators for over a decade. I like to go deep, read engine code, figure out complex systems and then make them dead simple to tweak.
Complete your event RSVP here: https://communities.unrealengine.com/events/details/epic-games-portland-presents-virtual-hangout-52/.
