Winter 2026 Project Feedback Day
Details
Join us for our next Project Feedback Day (formally "Demo Day"), where you can share your Unreal Engine or UEFN project and get feedback from your peers in a casual setting.
Everything from experiments to finished projects are welcome! All types of projects (games, film, simulations, etc) are also welcome. You can make a packaged build or run it in the editor; this a very low stress, welcoming event!
Don't have a project to show? Never used Unreal Engine before? That's fine, too! This is a great opportunity to see what local developers are creating and get a taste of what Unreal can do.
Planning to bring a project?
Please bring your own hardware and let us know about your project at your earliest convenience
You can arrive as early as 1:35 PM for setup
While you're welcome to change you mind last minute and bring your project without notice, giving us notice helps us plan a more engaging event
You can DM any of the Organizers on Discord (@mikeseese, @error454, @pfist, and @ssj_jessy)
Venue Information
See parking and entrance photos here
This time we'll be at the Albina Multnomah County Library in Community Room 2A.
There is an attached parking lot with limited space (~20-30 spaces) and street parking
Look out for the tall Unreal PDX sign/banner standing outside our room Community Room 2A
The parking lot guides you to the Main Entrance on Russel St (all flat, ADA accessible through the entrance). Once inside, you can take a flight of stairs or elevator to the main 2nd floor to get you to the info desk. Community Room 2A is located past the info desk in the hallway that brings you to Historic Entrance
If going through the Historic Entrance on Knott St, you'll have stairs or an ADA accessible ramp to get into the library. Once inside, you'll walk straight towards the hallway that connects to the info desk. Community Room 2A is in that hallway before the info desk.
Agenda
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Hosted By
Nick Pfisterer, Co-founder
I make games, music, and other stuff.
Jessica Lang, Unreal Community Leader
Co-founder of an indie game studio: Blue Void Studios. We are currently working on making our game jam game, IONIA, a full title!! http://bluevoidstudios.com Also co-host for Portland's UE4/5 meetup.
Mike Seese, Unreal Community Leader
Mike is the founder of Incanta Games, based in the greater Portland area, with over 15 years of software engineering experience in multiple domains. Incanta Games builds affordable, high quality developer tools for small-medium sized studios, currently focusing on Redwood, a UE framework for building and launching scalable multiplayer games. He also co-hosts Portland's Unreal community Unreal PDX.
Zach Burke, Unreal Community Leader
I've been making video games, interactive experiences and training simulators for over a decade. I like to go deep, read engine code, figure out complex systems and then make them dead simple to tweak.
Complete your event RSVP here: https://communities.unrealengine.com/events/details/epic-games-portland-presents-winter-2026-project-feedback-day/.
AI summary
By Meetup
Unreal Engine/UEFN project feedback day for local developers; bring a project to share and receive peer feedback in a casual setting.
AI summary
By Meetup
Unreal Engine/UEFN project feedback day for local developers; bring a project to share and receive peer feedback in a casual setting.
