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Come hear from the lead software developer for the University of Utah Robotics Team on their stack that nearly completely written in Rust!

They work on a lot of cool things like iterative closest point for localization, compute shaders to construct a height map from a series of depth images, custom network protocols to minimize latency/re-connection time, gstreamer integration, behavior trees for autonomous decision making, and more! https://github.com/utahrobotics/utah-lunabotics-2026 https://usr.coe.utah.edu/

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