Vienna Gamedev Meetup #85 - Game Size Matters: Storage Hogs in Games


Details
Game Size Matters: Storage Hogs in Games
Adrian Haslinger has a special topic he wants your attention with:
This is about the two biggest memory hogs in modern games: sound and textures. He will show various games as examples and look superficially at how they solved this issues.
Followed by a small Q&A round.
Then we will have all of them announcements
Followed by at least 3 games:
* Fantastic Annihilation - FantasticHumans (Aleksandra Jarosz, Thomas Feichtmeir and more)
* Faith and Dispair - Muddasheep (Philipp Lehner)
* Heptic Arena - Prism Studio
The Gamedev Meetup is sponsored by the best Co-Working Space in Town Stockwerk Coworking ( http://www.stockwerk.co.at/ ).
And if you are not already at it, invite yourself to the Austrian indiegame slack channel: Indiegame.at - Slack Self Invite ( http://www.indiegame.at/community/ )
If you want to show your game or prototype at one of the upcoming meetups submit it here: Google Form for game submission ( https://goo.gl/forms/mLln06YTvI0ejPFG2 )
cannot wait to see you there
Michael ( http://twitter.com/asebist )

Vienna Gamedev Meetup #85 - Game Size Matters: Storage Hogs in Games