Vienna GDM #44 - Using Cities: Skylines as a level design tool


Details
At the 44th (and four year anniversary) Vienna Gamedev Meetup Alex Grenus (https://twitter.com/AlexanderGrenus from Stillalive Studios (https://twitter.com/sasGames) ) will tell us about his approach to build the city for Bus Simulator 18, using Cities: Skylines and Unreal! The talk is called: Creating Seaside Valley - Using Cities: Skylines as a level design tool
And we will be able to enjoy a whole lot of games
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Wicked Lands / Hugging Dragons (twitter.com/hugging_dragons)
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Leukocytor/ Djordje Mihic
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http://evocell.net /Philipp Tiefenbacher (https://twitter.com/wizard23)
The Gamedev Meetup is sponsored by the best Co-Working Space in Town Stockwerk Coworking ( http://www.stockwerk.co.at/ ).
And if you are not already at it, invite yourself to the Austrian indiegame slack channel: Indiegame.at - Slack Self Invite ( http://www.indiegame.at/community/ )
If you want to show your game or prototype at one of the upcoming meetups submit it here: Google Form for game submission ( https://goo.gl/forms/mLln06YTvI0ejPFG2 )
cannot wait to see you there
Michael ( http://twitter.com/asebist )

Vienna GDM #44 - Using Cities: Skylines as a level design tool