How is eye tracking used in VR/AR training programs? How can it be used to measure skill growth, improve design patterns, and generally enhance training outcomes?
Join us for this upcoming event to learn more about eye tracking is used to both enhance training and improve AR/VR application design. Toby de Burgh, Company Director at Cineon Training, will discuss the ins and outs of eye tracking in VR/AR training: solutions from development and testing to delivery. You will hear about the different types of eye tracking, and why it’s being integrated into the latest XR tech. We hope to see you there as we explore one of the most exciting new technologies for VR/AR training programs.