March VR/AR Pitch Event at Samsung Next


Details
Our next Meetup will be March 22nd. Agenda
6pm Arrivals
6:30pm-7:30pm company pitches
7:30-9 Pizza, Beer and networking
Investor Panel:
June Choi (Serval Ventures)
Lyron Bentovim (Glimpse Group)
Ori Inbar (Superventures)
Jonathan Sarno (Angel Investor)
Tony Asnes (Pershing Square)
Rusty Matveev (VC/Head of Emerging Technologies-MSG Ventures)
Company 1: An early stage enterprise learning company that provides learning reinforcement and the first VR system that scales across a workforce. With strong early traction with PayPal, Sloan-Kettering, this company has a proven acquisition process and is raising a pre-seed round to build out product and feed their acquisition channel. Current MRR is about $15k.
Company 2: is creating the world’s largest library of music-oriented, 360-degree video content giving fans the best seat in the house, right up on stage, during concerts of their favorite artists and also taking them behind-the-scenes to locations like the artist’s tour bus or inside the recording studio. The OVR app will help revolutionize the music industry, allowing fans all over the world to have access to concerts they couldn’t go to because of geography, or logistics, or economics, while also providing artists, labels, and venues new revenue streams to help their ability to succeed and thrive.
Company 3: is creating a VR tool for designing & presenting spatial concepts.
Users are able to work collaboratively to create interactive XR prototypes & storyboards… all while in VR. No technical background required. Projects can be easily shared with stakeholders via the web, as well as exported out to production environments.
The company’s tool makes the process of pitching & creating spatial content faster, cheaper, and more accessible. It's a tool that democratizes spatial computing, enabling anyone to start conceptualizing & expressing their ideas.
Product is currently in private beta, with a public release planned in 2018
Company 4: is a passionate group of artists, designers and curators inspired by Walter Benjamin's art theories. Their mission is to eliminate the physical distance between the art space and the audience. They have developed an Application to create the best experience of visiting an exhibition for people who cannot make it physically. The app is multi-platform so users can visit exhibitions on the device of their choice. (android, iOS, Gear VR)
Company 5: is North America’s largest mixed reality destination with over 50 immersive experiences from art and film to gaming and multiplayer feautures. A destination for engaging human interaction tech and culture.
Through a revolutionary location-based entertainment presentation that merges culture with cutting edge technology, the company showcases virtual reality as a powerful storytelling and social medium. We are an experiential entertainment technology company, redefining entertainment, creating new content and making emerging media more accessible to public, brands, content creators and product developers.

March VR/AR Pitch Event at Samsung Next