A Gentle Introduction to Shaders 3


Details
This workshop will focus on fragment shaders.
This a standalone workshop! You need not have attended the previous workshops!
Third in a series looking at shaders (and the shader language GLSL) the underlying mechanism to control the GPU giving the programmer complete flexibility in rendering an image and allowing creation of many different effects, ranging from simple perspective projection through to image processing and post-processing.
• What to bring
Laptop, curiosity, questions (optional).
• Important to know
Please also RSVP at
https://skillsmatter.com/meetups/12300-a-gentle-introduction-to-shaders-3
(please note that the Skills Matter site is being updated to 3rd July).
This is needed for room allocation, etc..

A Gentle Introduction to Shaders 3