A Gentler Introduction to Vertex Shaders


Details
This workshop will revisit vertex shaders. I feel like a borked things the first time around, so here's another run at making it interactive and easy-going.
This workshop is part of a series but no previous knowledge required!
The series looks at shaders (and the shader language, GLSL) the underlying mechanism used to control the GPU and give the programmer complete flexibility in rendering an image and allowing creation of many different effects, ranging from simple perspective projection through to image processing and post-processing.
• What to bring
Laptop, curiosity, questions (optional).
• Important to know
Please also RSVP at
https://skillsmatter.com/meetups/12453-a-gentler-introduction-to-vertex-shaders
This is needed for room allocation, etc..

A Gentler Introduction to Vertex Shaders