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Workshop: Getting started with 3D on the Web and WebXR

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Aysegul
Workshop: Getting started with 3D on the Web and WebXR

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With the availability of Augmented Reality (AR) capabilities on millions of mobile devices, 3D is becoming a common part of UI for applications from Google Maps to Ikea. Cheaper Virtual Reality (VR) devices like Google Cardboard and MergeVR allow museums and teachers to create interactive experiences that anyone can try out in their living room. WebXR Device APIs are enabling Augmented and Virtual Reality experiences that will be an important part of web development. Join us to learn the fundamentals of 3D development on the web and create Augmented and Virtual Reality experiences for 3D product visualizations and interactive educational experiences.

You will learn:

  • 3D development fundamentals: scene, camera, lights, meshes, shaders.
  • Introduction to WebXR Device APIs
  • How to detect Augmented Reality (AR) and Virtual Reality Experiences (VR).
  • How to debug an AR or VR experience.
  • How to detect surfaces to place AR objects.
  • WebXR tools and resources.
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WebXR
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