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Sam Levine has offered to give a talk on Shaders!

Per the Khronos Group's OpenGL specification, a shader is a "programmable operation which is applied to data" as a 3D model is rendered down into what see in a 2D representation.

Presentation will be in the Morse room of the Bethel Public Library, after which we will adjourn to Broken Symmetry (across the street) for food and drinks!

Related topics

Events in Bethel, CT
Dinner
Socializing
Professional Networking
Computer Programming
Software Engineering

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