The August Meetup will be on Sunday 18th August from 1pm to 8pm.
If you've designed a game, bring it along and give it a play or just enjoy playing other people's prototypes in a friendly and constructive atmosphere.
If you would like to bring along a new design, contact Rob Harris (Organiser) and we will add your game to the list.
Deadline for pre-registering games is 11:59pm on Friday 16th August. Be sure to include the name of the game, the amount of players, the expected duration and a brief description. If you bring more than one design, add a preference for which one you would like to show first. Please feel free to still bring extra prototypes on the day. They will be added to later playtesting rounds.
(Please note that as a condition of our use of the Jugged Hare, only food and drink bought at the pub can be consumed on the premises.)
You can follow the group's blog at www.playtest.co.uk
We also have a guild page on BGG: www.boardgamegeek.com/guild/1398
Games to be playtested (TBC):
Chocolate Trader - strategy game about chocolate factories, 30-40 mins, 3-4 players (Lawrence Davies)
Send in the Clowns - 2 x card game rules for kids/ adults, 2 x 30 mins, 2-4-6 players (Andrew Bond)
Deckchairs - tile-laying race game, 60 mins, 2-4 players (Andrew Bond)
Hold the Front Page - newspaper industry game,[masked] mins, 2--4-6 players (Andrew Bond)
Eternal Gateway - fantasy/ medieval game, 45-60 mins, 4 players (Andy Yiangou)
Robofactory - economic game about robot-building, 90 mins, 2-6 players (Carlos Moreno Serrano)
Guilds of Florence - worker programming game, 90 mins, 2-6 players (Carlos Moreno Serrano)
Caterwaul, battling tribes of cats, 30 mins, 2 players (Mo Holkar)
Mystery Prototype - 90 mins, Details to follow (Ben Neumann)
Cricket Prototype - new version of deck-building sports game, 60 mins, 2-4 players (Chris Taylor-Davies)
Cursed Temple - sneaky queue manipulation game, 30 mins, 3-4 players (Andrew Rowse)
Dexikon - deck-building spelling game, 50 mins, 3-4 players (Andrew Rowse)
Travellers - deckbuilding and action selection map game, 60-75 mins, 2-4 players (Matt Dunstan)
Crackpots - drafting and engine building game, 60-75 mins, 2-4 players (Matt Dunstan & Brett Gilbert)
Trinity - set collection and variable card power game, 60-90 mins, 2-5 players (Matt Dunstan & Brett Gilbert)
New prototype - card game, Details to follow (Tessa Kennedy)
ConSTARlations - card & dice game, 20 mins, 2-4 players (Dave Cousins)
Rock Paper Scissors BANG! - light board game, 15 mins, 3-4 players (Dave Cousins)