Description:
DM- Jon
This is a one-shot in a set of set of episodic one shots.
From the Society of swords bulletin board:
The Mayor of Pendle needs to know exactly who Vukadlak is. And what is the nature of the relationship between Minthara and Vukadlak? The Mayor has ordered the Mages College to give you unfettered access to their entire collection. Find out, and report to the Mayor what you learn.
System: DnD 5e
DMing style: The game will be role play heavy(focusing on PC-PC and PC-NPC interaction). Combat will be optional, avoidable and not a major part of the game.
Pre-gens: can be provided upon request. Please let me know via DM or by commenting on this post if you'd like a pre-gen. Available pre-gens are: Elf ranger, Dwarf paladin, Human fighter, Human Swashbuckler, Dragonborn spell-sword(eldritch knight), Elf arcane-rogue, Tiefling warlock, Half orc barbarian.
You may also bring your own character. Please follow the following rules for character creation.
Character creation rules:
Level - 8
Equipment - Starting equipment and 1 potion of greater healing. For armor you may use any armor you are proficient in- light armor - studded leather or lower, medium armor - half plate or lower, heavy armor - full plate or lower and 200g worth of spell components.
You may take 2 uncommon or 1 rare item with DM approval. Uncommon items already approved are +1 weapon, +1 armor, ring of swimming, stone of good luck, boots of spider, climb, pipes of haunting, deck of illusions. Rare items already approved are +2 weapon, +1 ring of protection.
Unfortunately the rarity system of DnD has much to be desired, hence DM approval is required for other items(and the DM reserves the right to reject the request).
You may trade in each magical item for an additional 500g worth of spell components.
You may take a spell scroll of 2nd level or lower in place of the uncommon magic item and 3rd level or lower in place of the rare. They can be from any class and anyone can cast it. The spell may not have any consumable component with gold cost.
Finally you may choose one of the following items:
- Mithril armor(in place of regular armor): has no strength requirement and provides no penalty to stealth. The types mithril armor are same as regular armor(listed above).
- Adamantine armor(in place of regular armor): Critical hits do normal damage against you. The types mithril armor are same as regular armor(listed above).
- Mithril weapons(homebrew): Heavy weapons made of mithril are don't have the heavy property and all other weapons have the light property
- Treant acorns: As a bonus action you can invoke the acorn to get the blessed condition for a minute(once per game).
- Enchanted dragon tooth necklace: You have advantage on saving throws vs charmed and frightened conditions.
- Flail snail medallion - It gives a 50-50 chance to make a magic item more or less powerful.
- Non-magical high quality winter jackets - Advantage on saves vs cold(and cold damage) and disadvantage on attack rolls that do cold damage.
Stats: Point Buy.
Hitpoints: Max at level level 1. Average thereafter.
Races: Any race from PHB or any race from Monsters of the multiverse except flying races, aquatic races. custom lineage, Shadar Kai and Tortle. You may use the optional rule - Custom origins from Tasha's to switch around stat bonuses, proficiencies, etc.
Classes and Subclasses: Any class and sub-class, spells, etc. from PHB, Xanathars or Tashas except artificers, peace clerics, twilight clerics and moon druids.
Spells: No conjure [xyz] spells are allowed. (Summon [xyz] spells from Tasha's are allowed. They have a component cost).
Multi classing: No
Feats: Yes