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Deep Dive: How to Master Story Telling for Games

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Eric Y.
Deep Dive:  How to Master Story Telling for Games

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You have addictive gameplay, great aesthetics, and you want to make even more of an impact. You want your audience and reviewers to have an emotional connection, enjoyment on a different level, and a visceral desire to spread the word. You need a great story – and you need it now.

Join us as David Kuelz, Lead Writer of Awkward Pegasus Studios, walks us through how stories are structured, unique solutions to storytelling in games, and how stories can exponentially increase your revenue. As a writer with a background in musical theatre who has worked with Neil Patrick Harris, Patti Lupone, and Stephen Colbert, he has unique insights into characters, emotions, and the driving reasons customers will exchange money for a great tale. This will be a unique style for us as David will give a full breakout of his leanings and then leave ample time for questions.

Don't pass up this chance to meet a seasoned industry vet in a small, intimate environment. Seats are limited.

Early bird special of $20. Prices will go up to $30 week of event.

Bio:
Back in 2011, David worked as the understudy for “Peter” in the New York Philharmonic’s production of company, but a year later David switched focus and formed Awkward Pegasus Studios as a freelance writing agency that specifically caters to game designers. Since then he has published the studio’s first title, “After” and is currently producing “The Project”, a science fiction film premiering this May. He holds a BFA in Musical Theatre from PACE University in NYC.

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