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RSVP at: http://register.flashongames.com/

Heads Up SilvaFUG, amazing FlashONGames (http://twitter.com/FlashONGames) event, joining forces with SanFlashcisco (http://www.sanflashcisco.com/) friends the day after the Flash Gaming Summit (http://www.flashgamingsummit.com/).

Schedule:

6:30pm Pizza and beers!

7:00pm Live Streaming (http://live.flashongames.com/) starting with…

Building Gameplay with PushButton Engine

by Ben Garney, flash dev working on pushbuttonengine.com (http://pushbuttonengine.com/)

Behind the physics, rendering, sound and UI systems of every game lies the heart - the gameplay code. Starting with the PushButton Engine, learn how to build your game simulation using iterative models, finite state machines, events, data-driven techniques. You’ll leave with the knowledge to model any game situation you need.

You can follow Ben on Twitter: @bengarney (http://twitter.com/bengarney) or read his Blog on bengarney.com (http://bengarney.com/)

8:00 pm

A Molehill game: Zombie Tycoon

By Luc Beaulieu, chief technology officer (CTO) at Frima Studio (http://www.frimastudio.com/)

Luc will share his experience in making one of the first Molehill games, Zombie Tycoon Molehill. During this interactive session, we will go through the development process of a full 3D game using Molehill, with tips and tricks to get the best of the new API. This session will demonstrate the full potential of Molehill with a focus on design and art.

You can follow Frima on Twitter: @FrimaGames (http://twitter.com/FrimaGames)

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