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gameChange is a virtual reality therapy for people with psychosis to help them feel more confident in everyday situations. It is a three-year project currently in its second year. The therapy was co-designed with people with lived experience of psychosis. In this talk, I will share some of the experiences of the design process and show how a mutual understanding between people with different disciplines and experiences can create a highly usable and engaging VR therapy.

Presenter Bio
Indira Knight is a design researcher and developer with a background in 2D and 3D animation and immersive technologies. At the Helen Hamlyn Centre for Design at the Royal College of Art, she is on the healthcare research team, where she's been working on the design of a virtual reality application for a mental health therapy. She is actively involved in the development community. In 2017, along with a co-founder, she set up the Web XR London Meetup group. She has spoken and run workshops on emerging technologies, D3.js and Web VR at a number of conferences and events. Her book, Connecting Arduino to the Web, was published last year.

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