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Fabian Fabian: Sketching for Software

The real goal of sketching is functional. It’s about generating ideas, solving problems, and communicating ideas more effectively with others.
—Jaret Spool
Expressing solutions in words is difficult. For the other person to understand what you mean is even more difficult. That is why we take screenshots when the interface is broken, instead of describing the bug in words.

Sketching is like taking screenshots of your thoughts:

You understand better what you mean
Others understand better what you mean
Understanding across roles and teams is reached much faster
In consequence, sketching can save a lot of time and avoid frustration. By clearing out misunderstandings before they are crafted into code or hi-fidelity mockups, sketching can help to save money, time and headaches.

The talk with plenty of practical exercises will be held in English.

Fabian is the UX Lead at sum.cumo, a shop specialized in building fully integrated insurance platforms. He likes to prototype in code (sometimes), is a co-founder of the UX Camp Hamburg and spends most of his time on the countryside. He tweets @afknapping

Doors open at 7 p.m. Session starts at 7:30 p.m.