What we're about

Agile New England is a community of Agile enthusiasts, practitioners, and learners in New England. Our meetings include breakout sessions followed by a main presentation. We meet on the first Thursday of every month 5:30pm - 9:00pm at the Constant Contact office in Waltham, MA. The first half of the meeting from 5:30-7:00 pm includes food and networking as well as multiple breakout sessions (Agile 101, Agile Dojo, Agile Open Space). The main presentation is from 7:00pm - 8:30 followed by more networking until 9:00 pm. After 9:00 pm, we usually socialize at a nearby restaurant. For more details, see https://agilenewengland.org .

Upcoming events (3)

Linear Scalability-The Holy Grail of Agile Project Management by Jeff Sutherland

REGISTER AT https://agilenewengland.org. Presentation starts 7pm, breakout sessions start 5:45pm. Business agility is only achieved when an entire value stream is saturated with Scrum, so Scrum needs to work in all departments and domains. Jeff will describe the history of how Scrum was used across many companies leading up to a linearly scalable global project in 2007. He will describe his recent experience with Saab, Toyota, 3M, GE, transportation and oil companies, and other domains and share how those experiences can be codified into a systematic way of deploying Scrum across domains, across organizations, and across the globe. He will highlight the essentials for developing a “scale-free” organization architecture, based on input from the Agile leaders of the largest known Scrum implementations at Intel and SAP. You will learn: * Why a simple fractal model is essential to high performing scaled Scrum (how to deploy a scale-free architecture) * Why colocation is critical to performance (how to implement distributed teams that feel collocated) * Why saturation of Scrum across an organization is essential to business agility (how to deploy Scrum across departments and domains) * Where to go next to amplify these learning objectives About the Speaker: Jeff Sutherland is the inventor and Co-Creator of Scrum. In 1983 he joined a banking company as VP of Advanced Systems and General Manager of their ATM Business Unit. Noticing that waterfall processes at the bank were not working, he implemented the first prototype of Scrum for organizational transformation of a business unit. He has been VP of Engineering and CTO or CEO of eleven software companies. In the first four companies he prototyped Scrum, and in the fifth company, created Scrum as we now see it used in 74% of Agile software companies in over 100 countries. In 2006, Sutherland established Scrum, Inc., now recognized as the premiere source of Scrum Training in the world. He is also Senior Advisor and Agile Coach to Openview Venture Partners. His latest book, Scrum: The Art of Doing Twice the Work in Half the Time, describes how he used his background and experience to create the most widely used Agile practice in industry today.

Agile Games Conference (10th Annual): April 8-10 (Announcement Only Post)

For more information, go to https://agilegamesnewengland.com. Gain hands-on experience in using games designed to improve Agile and organizational effectiveness. The Agile Games Conference provides an immersive exploration of serious games at work. Agile games are activities focused on teaching, demonstrating, and improving organizational agility and effectiveness through games and simulations. Agile games are now a fundamental part of successful Agile transitions. Each year, Agile Games focuses on themes such as games for high performing teams, psychological safety, and Agile in the real world. At Agile Games 2018, there were 30 presenters, 2 keynotes, 4 deep dives, 16 workshops, 8 fast games, and a full day open space. Participants reported successfully taking these activities back to work. Like last year, Agile Games will be hosted at Microsoft Technology Center in Burlington, MA and will be immediately followed by the Mob Programming Conference.

Mob Programming (4th Annual): April 11-12 (Announcement Only Post)

“All the brilliant people, working on the same thing, at the same time, in the same space, and at the same computer." Mob Programming improves code quality, creates knowledge redundancy, creates strong team bonds, and eliminates bottlenecks. Link for more info and to register: https://mobprogrammingnewengland.com. Keynotes, open space sessions, executive sessions and lots of hands on Mob Programming sessions will enhance your understanding of Mob Programming: • Basic Mob Programming • Advanced Mob Programming techniques • Facilitation and retrospective techniques • Introducing Mob Programming to your team • Collaborative exploratory testing • Working with legacy code • Refactoring automation techniques • Learning new languages • Coding for non-coders Woody Zuill, the founder of Mob Programming, will share case studies of teams having great success with Mob Programming. Who should attend: • Software Engineers • QA • Agile practioners • Scrum team members • Executives, leaders, and managers

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