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Intro to Unity & XR Development

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Bryan O.
Intro to Unity & XR Development

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Have you ever wanted to get into the XR industry, but had no idea where to start?
Are you already working on a XR initiative of your own, and need some training?

IMPORTANT:
You must register on EventBrite 48 hours PRIOR to event day with your Full Name to be let in through Microsoft Security:
https://www.eventbrite.com/e/learn-unity-xr-development-for-beginners-free-tickets-83680461513

TICKETS ARE FREE ($15 to RESERVE RSVP because we have limited seating, refunds will be given for attendance)

This will be a 3 hour lecture taught by Filip Baba, VR / AR Developer, founder of Anyworld.com & Developer Advocate for Bose.

Students will go from beginner level to comfortable will all the basic Unity & XR development concepts:

• Unity Editor

• Assets

• Materials

• Components

• Rigid-body Physics

• 3D Sound / Spatial Audio

• VR implementation (Oculus)

• AR implementation (AR Foundation, Bose AR)

Lesson plan developed and taught by Filip Baba, Full stack developer and founder of Anyworld.com, KinectVR.com, and UnityEducation.com.

If you have any questions feel free to ask in the comment section.

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Microsoft
11 Times Sq · New York, NY