What we're about
Upcoming events (1)
We run Playtests and Prototypes to play new games, then discuss the experience and give constructive feedback to the designer(s). We want to help local designers create their best games, so come be part of the process. At every event we’ll play 2 different games in 90-minute slots. This gives each designer at least an hour to share their game and have time for feedback afterward. We want to help as many designers as possible, so if more than 2 designers are available for an event, we’ll draw 2 games at random. We’ll also favour games that haven’t seen play recently. 90 minutes isn’t perfect for every game, but this gives us a baseline to start with. If your game really is a special case, reach out to an organizer. Here are the games we expect to play… So far, no designers have submitted a game. That doesn’t mean the event is cancelled, so stay tuned... If you’re a Playtester… • You only need to bring a good attitude and enthusiasm: these games are unfinished works-in-progress. The designers want your thoughtful, constructive feedback. • Take a look below at the games available to play, follow links for more detail, and ask some questions in the comments. • After playing a game, you’ll share your input verbally, on a written feedback form, or both. If you’re a Designer... • Make sure your game has been registered in our database (http://bit.ly/2fOLZDT) and mention in the comments that you’ll be bringing it to the event so we can post your game details ahead of time. • Bring your game and have it setup and ready to play before your time slot. Come early if you need extra time. • Your attitude and enthusiasm are just as important as the playtesters: you may hear things about your game that are challenging. Sharing yourself and your creation is hard, but don’t take the critique personally: we’re all on the same team. • Answer playtester questions in the comments. • Spend time on other designers’ games, too. We want to support each other and share our skills, so offer as much as you receive: if 4 people playtest your game for 1 hour, that’s 4 hours that you can give to other designers.