Introducing the Uno Platform


What is this session about?
Introducing the Uno platform: a new cross-platform development solution for using C# and XAML to create apps that run on Windows, Android, iOS, and WebAssembly. As a UI framework based on UWP XAML, it offers data binding, styling, and templating, plus tooling support from Visual Studio.

It's a write once, run everywhere solution with the ability to customize for specific platforms if you desire.

Uno provides a path beyond the desktop for UWP apps, as well as a way to take Xamarin.Forms apps and run them on the Web with WebAssembly.

Plus, with WinUI 3 support it will also provide a way to use the latest UI functionality from Microsoft and still support Windows 7.

Uno is open-source (Apache 2.0) with a passionate community supporting it. Plus, there's professional support if you need it. So you can be confident about using it in your projects.

Who is it aimed at?
Developers with WPF and UWP experience wanting to use their skills and knowledge to develop for Android, iOS, and the web.
Developers with Xamarin.Forms experience who want to run their apps in a web browser.
Developers of older desktop Windows apps who want to see the options available when they look to move to other platforms in the future.

Why should I attend?
How Uno compares to other cross-platform solutions.
How to get started using the Uno Platform.

Speaker: Matt Lacey, MVP
Matt Lacey is an independent development consultant who focuses on helping developers to create better software. He’s an author, Microsoft MVP, and contributor to multiple open-source projects.
Having worked in companies of all sizes, and in a variety of different industries, he has used more languages and technologies than he can count. Matt brings this breadth of experience to present a viewpoint that considers technology, business, and design.