Indie Game Dev: You Can't Just Add More Servers by Mark, Dev Advocate for Google


Details
Come attend our second monthly SF video game development event! If you are an indie game developer, and want to show off your game, please send me a message before the meetup so I can schedule you in!
6:00pm-6:45pm Networking
6:45-7:15pm Demos
7:15-7:45pm Talk
7:45-Close Show off Demos and Networking
If you would like to show off your current game project the audience, please email: schuetz@pubnub.com so I can schedule you in.
This meetup is for all ages whether you are a beginner or advanced.
We are pleased to have Mark Mandel come out from Google! Here's an abstract of his background. Excited to see everyone at our monthly event!
Mark Mandel is a Developer Advocate for Games for Google Cloud Platform, founder of the open source, multiplayer dedicated game server scaling project Agones, and one half of the Google Cloud Platform Podcast. Hailing from Australia, Mark built his career developing backend systems for over 15 years and authoring and contributing to several widely adopted open source projects. When he’s not building infrastructure in the cloud for games, he’s constantly looking for new and interesting things he can do with Docker containers, playing with his dog and reading too much fantasy literature.

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Indie Game Dev: You Can't Just Add More Servers by Mark, Dev Advocate for Google