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Education VR Hack-a-thon

Do you want to get your hands dirty with development for VR? Now's your chance!

We are hosting a Hack-a-thon/Game Jam at Peoplespace to bring together designers, developers, makers, and educators for a weekend of VR development exploration.

The mission is simple: Break into teams and try to use VR to create educational experiences

Here is the proposed schedule for the weekend: 

Sat Morning- Meet, brainstorm, and break into groups based on skills and experience. 

Sat Afternoon- Work on prototypes in groups. (Possible side sessions for quick Unity tutorials for the uninitiated)

Sat Night- Keep working, tinkering, and iterating on prototypes. Around midnight, Peoplespace shuts down. If you are still working by then, we will kick you out! Go home and rest.

Sun Morning- Peoplespace opens at 8am. Coffee and donuts will help start the day.

Sun Day- Keep working on iterating designs/builds. Experienced VR developers will come around to advise and assist groups on finishing projects.

Sun Afternoon- Around 5 we will all get together to share our ideas/designs with each other and pitch to a panel of judges. 

The winning team will get several prizes along with the opportunity to demo at the OrangeCountyVR Booth at the Immersion 2014 expo June 6-7!

Join or login to comment.

  • Jordan R.

    Hey VR Troopers!
    Check out the wrap-up from our VR Hackathon!

    2 · June 5, 2014

    • Curtis H.

      Thank you for posting this.

      June 5, 2014

  • Andy J

    This was great fun -- Let's do it again soon.

    June 3, 2014

  • David G.

    Very good

    June 3, 2014

  • Patrick E.

    Thanks, OCVR! Learned a lot and met some really smart, awesome, passionate people. Can't wait for the next event.

    June 3, 2014

  • Jason R.

    I'm very sorry I missed the second day. I didn't think I had much more to contribute (this time around!) plus the 405 was shut down for construction and I didn't make it home and to bed until 3 am! I drove down there to watch the demos, but it looked like everyone went home early Sunday..?

    In any case, I had a really great time, am very grateful to the organizers for doing such a fantastic job hosting, enjoyed meeting everyone, and look forward to seeing everyone again!

    4 · June 2, 2014

  • Transformer

    What a great weekend. What if every day was like that?

    1 · June 2, 2014

  • Jeff M.

    It was a great experience. Lots of amazing projects and ideas, it was a pleasure meeting and working with you all. Thank you OCVR, Peoplespace, and our judges for putting together and hosting the event. Looking forward to next time.

    2 · June 2, 2014

  • David N.

    Ah crud, I caught something nasty. I hope the jam goes well for everyone else.

    May 31, 2014

  • Shakhruz A.

    Hi everyone! I'm looking forward to join you in the Hack-a-thon. I'll bring my laptop, Unity Pro and bunch of assets and codes to use. I will also bring help from my partner who is a ninja c#/js/unity developer, but who will join us remotely. I'm looking forward to join a team that will work on something like educational virtual tours (Eiffel tower, The White House tour and etc) or anything else that will become a great VR experience. I'm a jack of all trades and can code, design and work on content. I have a couple of simple experiences that i've built with Unity and with Vuforia AR SDK. Excited to meet you all there!

    2 · May 29, 2014

  • Transformer

    What about APPs that deal with phobias? Like aracnophobia, or claustrophobia, or agoraphobia - not to mention fear of heights, etc. Imagine that you've got a real terror of 8-legged monsters. An APP that took you thru spider encounters? Or put you on a sheer rock face - climb or die? Or, there are dozens of systematic mistakes that people make - like thinking that they can actually multitask. Or driving five miles for a cheap hamburger while rashly signing onto a 30year mortgage after ten minutes study. See: The Invisible Gorilla" How about APPs that taught people to be aware of mistakes in judgement? Or offered a context driven self-help system? Or the clues to recognize con artists and sociopaths?

    May 28, 2014

  • Transformer

    So, what should I be starting with, as a rank beginner? My experience is FORTRAN, BASIC, a little LOGO, HTML and some JavaScript. I do professional web design and I have some background in the field as a published digital edge journalist specializing in VR in the late '80's and early '90's, but what should I aim for in the next 3 days?

    May 27, 2014

    • Dylan W.

      Depends on what you would like to create and how you would like to participate. You can learn Unity or Unreal pretty easy these days. tutorials are pretty good ... Or just see where you skills lend themselves to the group. If you just want to learn how to get started with the oculus and unity here is the best online course I have taken. FYI It is a monthly charge http://www.digitaltut...­

      May 27, 2014

  • Dylan W.

    Yes! I ran into Adam from Mircosoft at the HackUCI Friday night. Demoed floculus bird for him. He is now co-running the unity group of OC. He said he would be interested in having some events at Peoplespace.

    1 · May 27, 2014

  • Leo

    Have you guys considered mentioning this to Orange County Unity 3D developers?

    They might interested since it's unity development with VR; somebody should get in contact with them.

    May 27, 2014

  • Transformer

    There is more of a linkage than just temporal proximity between VR and the Maker and robotics foci. Here's a GREAT link to illustrate what is going on in robotics:

    The young girl who runs this site was the star robotics/maker at last years LOSCON. She's been designing her own robots since age ten. She is like the prototype for the kids who play a central role in "Rainbows End."

    I suggest, just for the record, that a logical future step for this VR group would be to plan on being the next stars of LOSCON this next Thanksgiving. Two years ago it was the Makers and the Singularity people. Last year robotics dominated altho the makers were still there in force. Think synergy. As in Makers printing robotic components designed in 3D using Rift.

    1 · May 26, 2014

  • David N.

    This will be my first event. I'm glad I already know the Unity engine. Looking forward to seeing everyone on Saturday.

    May 25, 2014

  • Patrick E.

    I can only participate on Saturday. I'm hoping to contribute anyway I can.

    May 22, 2014

  • A former member
    A former member

    I have professional experience in Javascript and C#, but I'm barely learning Unity and I have no experience in 3D modeling or VR. Can I still participate?

    May 21, 2014

  • Transformer

    Wondering if my 1980's IGlasses still work... Is Oculus going to be present... Speaking of "presents," maybe a raffle for a Rift? On a totally separate but intimately related incestuous bang-up of foci, has anyone else read Vinge's "Rainbows End," or Brin's "Existence," or Leuthardt's "RedDevil 4?" There is some damn good future visualization of VR out there in SF.

    And, shifting gears again, who is interested in expanding Rift with cams so that it can replicate Glass and then some? Seems a no-brainer. Justs makes the virtual image incorporate the real image, so your data screens are overlaid on the augmented reality feed from cams on the Rift or elsewhere...

    May 7, 2014

  • Jeff M.

    Will we have access to computers here or do we have to bring our own?

    May 4, 2014

    • Kendrick P.

      BYOC....they might have some extra's on hand or you can team up with someone else that has a computer

      May 5, 2014

    • Jeff M.

      Alright I'll keep that in mind, thanks.

      May 6, 2014

Our Sponsors

  • Oculus VR

    OVR attend almost all our events, often bringing their latest hardware.

  • LEAP Motion

    Leap Motion has donated several LEAP devices for our community to dev on

  • Microsoft

    Microsoft has supported our events and lent kinect technology

  • FaceShift

    FaceShift is an ongoing partner offering access to their platform

  • Unity3D

    Unity 3D has generously provided training and support to our community.

  • SeeBright

    They have supported our events and provided their technology

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